Nintendo Shares Rise 25% Following Successful Pokemon GO Launch

Nintendo Shares Rise 25% Following Successful Pokemon GO Launch

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Nintendo has added over $7 billion to its market value, thanks to Pokemon GO.

Love it or hate it, there is no denying that Pokemon GO has been a massive success for Nintendo. It is reportedly used by more people than Twitter, and that success has translated directly into financial gain for the big N. Reuters, via CNBC, reports that Nintendo shares have surged 25% following the smartphone game's launch, and has added around $7.5 billion to the company's market value.

Nintendo stock closed up 24.52 percent on Monday at 20,260 yen ($199.70) per share; this followed Friday's gains of some 8.9 percent. Pokemon GO was rolled out on July 6 and is currently available in the U.S., where it's dominating the list of top free apps on both the App Store and Google Play Store, as well as in Australia and New Zealand. It is expected to be released in Japan soon - a move which will no doubt further add to Nintendo's coffers.

Mia Nagasaka, an equity analyst with Morgan Stanley MUFG Securities, said that the estimated daily turnover for Pokemon GO on the first day was around 400 million to 500 million yen ($3.9 million to $4.9 million).

Source: CNBC

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I thought the app was free? How are they making money.

Even people who have never heard of pokemon are playing this game. I've yet to try it, but I will probably eventually install it on my ipad and try it out. I'd even get my wife involved....if there are no hidden in game purchases that she could buy (she has spent thousands of dollars on them in the past so I avoid getting her involved in anything like Candy Crush etc anymore.

wulfy42:
I thought the app was free? How are they making money.

Even people who have never heard of pokemon are playing this game. I've yet to try it, but I will probably eventually install it on my ipad and try it out. I'd even get my wife involved....if there are no hidden in game purchases that she could buy (she has spent thousands of dollars on them in the past so I avoid getting her involved in anything like Candy Crush etc anymore.

I mean, it's not that bad in Pokemon Go, but they're still there just so you know.

Given the ever increasing size of its install base, the possible amount of transactions is probably really, really high.

They could also introduce advertising for item grants and rake even more dough.

Yet another off the wall product that rakes in Nintendo an absolute fuckload of cash. Between Pokemon Go and amiibos, it seems to have compensated tenfold for the losses from the Wii U.

wulfy42:
I thought the app was free? How are they making money.

There are microtransactions, though I've yet to hear of many people actually using them. Though that may be because most of my friends and acquaintances with the game are in the UK, where the game isn't out.

I'd assume that investors have a larger impact on the value of Nintendo's shares.

I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Pokemon has ALWAYS been a mobile game series. The original game was on the gameboy.

Eric the Orange:

Pokemon has ALWAYS been a mobile game series. The original game was on the gameboy.

You know what Saelune means. Don't want Pokemon to become another Candy Crush (yeah, Nintendo has a little more integrity than to do that, but still).

I just hope this gets Nintendo to consider releasing the core games on phones. I know I would very much enjoy the core Pokemon games, but I've never actually played one because there's no way I'm going to buy specific unique hardware just for one single game series, especially at ridiculous Australian prices. Nearly $250 for a 3DS? Not a chance! If I could get them for a more general purpose device, however, (such as my phone) I would definitely buy them and play the hell out of them.
I've always thought Nintendo should get out of the hardware business and concentrate on their software franchises - multiplatform of course, because I would still not buy a console to play them on.

wulfy42:
I thought the app was free? How are they making money.

...

if there are no hidden in game purchases that she could buy (she has spent thousands of dollars on them in the past so I avoid getting her involved in anything like Candy Crush etc anymore.

How do you think they will make money?

Edit: I have heard though that they will be making some money via "advertising" - i.e. pokemon spawn locations are up for auction as well as product placement in the form of items.

That said, in-game purchases will probably still happen - the Pokemon GO is really a reskin of another game called Ingress and is developed by the same company (on behalf of Nintendo) and Ingress has a store ...

Quoth the Miyamoto: "We still print money".

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Eh I don't really see that ever happening. Main series Pokemon shifts consoles like no tomorrow. I think Pokemon GO exists for fun, even if it is making them buttloads of cash, rather than an indication of Nintendo moving towards a mobile orientation.

OT: Probably should've seen this happening....and bought nintendo shares.

elvor0:

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Eh I don't really see that ever happening. Main series Pokemon shifts consoles like no tomorrow. I think Pokemon GO exists for fun, even if it is making them buttloads of cash, rather than an indication of Nintendo moving towards a mobile orientation.

OT: Probably should've seen this happening....and bought nintendo shares.

Oh, I hope you're right, but Nintendo's businessman CEO really has me worried. Iwata dies, he takes over, and suddenly Nintendo has phone games on the brain. Unlike Sony and Microsoft, Nintendo was the pure gaming company, run by developers. They weren't doubling as a computer software or media company. They made games and gaming consoles.

I don't mind Nintendo making mobile games as long as they are tailor-made for mobile devices (unlike ports of console games only with shitty touch screen controls) and they are not made to the detriment of the core games. Don't know about the second condition yet but as far as the first one is concerned, things look promising.

wulfy42:
I thought the app was free? How are they making money.

Even people who have never heard of pokemon are playing this game. I've yet to try it, but I will probably eventually install it on my ipad and try it out. I'd even get my wife involved....if there are no hidden in game purchases that she could buy (she has spent thousands of dollars on them in the past so I avoid getting her involved in anything like Candy Crush etc anymore.

Their are Microtransactions, but everything u can buy in the sotre, u can get from leveling up and visiting Pokestops.

The only thing u can buy that isn't is increasing your item and pokemon count but seen as though there are only 151 pokemon in the game and 250 spaces it's pretty useless to get it.

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

If anything this game has been doing exactly what Nintendo wants it to be doing. Sales for Pokemon X, Y, Alpha, and Omega have jumped so high they're back on the top 20 list. It's almost as if Nintendo stated that the mobile plan was to entice people to buy their games.

It's funny how this happened because Nintendo grossly misinterpreted their fans' message. The fans said "Hey, Nintendo, why can't we play Nintendo games on our phones?" and what they meant was "Hey, Nintendo, the days of dedicated handheld gaming devices should be long gone now that my phone is just as powerful." But what Nintendo heard was "Hey, Nintendo, we like playing allegedly-free cow clickers designed to milk us for money instead of real games you just buy. You should start making those." And it seems to be working out for them so far. This has me concerned.

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Hasn't it always been a mobile series, with the exception of N64 oddballs like Snap/Stadium?

Johnny Novgorod:

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Hasn't it always been a mobile series, with the exception of N64 oddballs like Snap/Stadium?

"Mobile" in gaming context means shitty phone games. Id use portable for actual on the go gaming systems.

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

They still make loads of profit from the 3DS and its games, and due to simple things like controller layouts and hardware, it's unlikely that mobile games will ever replace handheld consoles.

Steve the Pocket:
It's funny how this happened because Nintendo grossly misinterpreted their fans' message. The fans said "Hey, Nintendo, why can't we play Nintendo games on our phones?" and what they meant was "Hey, Nintendo, the days of dedicated handheld gaming devices should be long gone now that my phone is just as powerful." But what Nintendo heard was "Hey, Nintendo, we like playing allegedly-free cow clickers designed to milk us for money instead of real games you just buy. You should start making those." And it seems to be working out for them so far. This has me concerned.

You're pretty wrong.

People wanted Pokemon in real life. They got it as close as possible.

Besides, I can name about 5 reasons from the top of my head why handheld consoles are far superior to mobiles in terms of gaming, and why Nintendo are unable to put a lot of their mainstream handhelds on mobile consoles.

Saelune:

elvor0:

Saelune:
I am so glad we have Sun and Moon coming out. If Pok?mon becomes solely a mobile game series, then all the good will Nintendo has built with me since well...birth, will be worthless.

Eh I don't really see that ever happening. Main series Pokemon shifts consoles like no tomorrow. I think Pokemon GO exists for fun, even if it is making them buttloads of cash, rather than an indication of Nintendo moving towards a mobile orientation.

OT: Probably should've seen this happening....and bought nintendo shares.

Oh, I hope you're right, but Nintendo's businessman CEO really has me worried. Iwata dies, he takes over, and suddenly Nintendo has phone games on the brain. Unlike Sony and Microsoft, Nintendo was the pure gaming company, run by developers. They weren't doubling as a computer software or media company. They made games and gaming consoles.

Mobile games were brought up at an investor's meeting by Iwata himself before he passed on, this isn't a new initiative.

Kibeth41:

Steve the Pocket:
It's funny how this happened because Nintendo grossly misinterpreted their fans' message. The fans said "Hey, Nintendo, why can't we play Nintendo games on our phones?" and what they meant was "Hey, Nintendo, the days of dedicated handheld gaming devices should be long gone now that my phone is just as powerful." But what Nintendo heard was "Hey, Nintendo, we like playing allegedly-free cow clickers designed to milk us for money instead of real games you just buy. You should start making those." And it seems to be working out for them so far. This has me concerned.

You're pretty wrong.

People wanted Pokemon in real life. They got it as close as possible.

Besides, I can name about 5 reasons from the top of my head why handheld consoles are far superior to mobiles in terms of gaming, and why Nintendo are unable to put a lot of their mainstream handhelds on mobile consoles.

Exactly.

The only mobile game I can think of right now that is about as close to a dedicated handheld's game is Final Fantasy Brave Exvius, and it has probably the best control scheme I've come across so far for a mobile game that allows you to walk around in towns, and guess what? it's still rubbish - I make guides for FFBE and I still mess up the movement everytime I try and record gameplay.

Pokemon GO actually has an amazing control scheme, the fact that you move by actually moving in real life takes out all the shit you have to deal with with touch screen games; and the microtransactions are very tame, near useless if you live anywhere near a few pokestops.

And people didn't like the Idea of Nintendo going mobile.

I'm legitimately curious if cell phone apps will eventually make their handheld platforms redundant. Nintendo was tailor made for mobile cell phone gaming.

Kibeth41:

Steve the Pocket:
It's funny how this happened because Nintendo grossly misinterpreted their fans' message. The fans said "Hey, Nintendo, why can't we play Nintendo games on our phones?" and what they meant was "Hey, Nintendo, the days of dedicated handheld gaming devices should be long gone now that my phone is just as powerful." But what Nintendo heard was "Hey, Nintendo, we like playing allegedly-free cow clickers designed to milk us for money instead of real games you just buy. You should start making those." And it seems to be working out for them so far. This has me concerned.

You're pretty wrong.

People wanted Pokemon in real life. They got it as close as possible.

Besides, I can name about 5 reasons from the top of my head why handheld consoles are far superior to mobiles in terms of gaming, and why Nintendo are unable to put a lot of their mainstream handhelds on mobile consoles.

And all five of those reasons are "Apple is too stubborn to make a phone with ports for physical-control attachments".

Steve the Pocket:

You're pretty wrong.

People wanted Pokemon in real life. They got it as close as possible.

Besides, I can name about 5 reasons from the top of my head why handheld consoles are far superior to mobiles in terms of gaming, and why Nintendo are unable to put a lot of their mainstream handhelds on mobile consoles.

And all five of those reasons are "Apple is too stubborn to make a phone with ports for physical-control attachments".[/quote]

Wrong again!

-One reason is that handheld games are too big to run on mobiles. Even if the hardware was identical, a mobile needs to dedicate about 70% of its processing power to many other functions, while a 3DS is dedicated to just playing games.

-Another reason that may astound you is that people still use their phones as phones. They NEED their phones for important things, no one wants to be draining their battery on games. Pokemon Go's battery draining issues are bad enough. People are already having to buy extra battery packs.

-And then there's the fact that the price point for handhelds is considerably lower than that of higher end mobiles (which would be required to run handheld games well). A 2DS is $100, maximum.

Don't pretend that there's any level of knowledge on the matter in your comment. I'm sure that you thought of these reasons as well, but you're too proud to admit that you made a mistake. There's no shame in admitting that you're wrong. It's actually a lot better than fighting the corner of a lost argument.

And why Apple? Not everyone owns nor wants an iPhone.

Kibeth41:
And why Apple? Not everyone owns nor wants an iPhone.

Because Android phones with ports for physical controls have existed for years, as have some that have them built in. But Nintendo being Android exclusive would cut out about half their market.

Steve the Pocket:

Kibeth41:
And why Apple? Not everyone owns nor wants an iPhone.

Because Android phones with ports for physical controls have existed for years, as have some that have them built in. But Nintendo being Android exclusive would cut out about half their market.

Cool. You dodged literally every other reason.

Even then, controller packs are generally even bulkier than the 2DS. And that's saying something.

wulfy42:
I thought the app was free? How are they making money.

Even people who have never heard of pokemon are playing this game. I've yet to try it, but I will probably eventually install it on my ipad and try it out. I'd even get my wife involved....if there are no hidden in game purchases that she could buy (she has spent thousands of dollars on them in the past so I avoid getting her involved in anything like Candy Crush etc anymore.

Investor interest and confidence, and you can spend real money on buying shit like potions, incense, balls, etc. if you're too lazy to walk around to collect items from pokestops. Or if you simply don't have any nearby pokestops.

Steve the Pocket:
It's funny how this happened because Nintendo grossly misinterpreted their fans' message. The fans said "Hey, Nintendo, why can't we play Nintendo games on our phones?" and what they meant was "Hey, Nintendo, the days of dedicated handheld gaming devices should be long gone now that my phone is just as powerful." But what Nintendo heard was "Hey, Nintendo, we like playing allegedly-free cow clickers designed to milk us for money instead of real games you just buy. You should start making those." And it seems to be working out for them so far. This has me concerned.

Have you actually played the game or are you condemning from ignorance? It's actually a neat little game that has a fair amount of problems but overall is fun for me and my friends to walk around the city playing.

 

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