Warhammer 40,000: Sanctus Reach is a New Turn-Based Strategy Game Starring the Space Wolves

 Pages 1 2 NEXT
 

Warhammer 40,000: Sanctus Reach is a New Turn-Based Strategy Game Starring the Space Wolves

The newest Warhammer is Sanctus Reach, a turn-based strategy game developed by Slitherine.

There has been a slew of Warhammer games in the works of late, and the latest looks like it might be the closest to the tabletop yet. Turn-based strategy title Warhammer 40,000: Sanctus Reach is being published by Slitherine, who was also behind another turn-based game, Warhammer 40,000: Armageddon. It's being developed by Straylight Entertainment.

Sanctus Reach puts players into the giant metal boots of the Space Wolves, one of the more popular Space Marine legions. The Orks are taking over the galaxy, and the last planet standing is Alaric Prime, where the Space Wolves hold fast.

The official line on the game reads,

"Warhammer 40,000: Sanctus Reach brings you to a dark era of carnage and endless war. There is no peace among the stars: the Imperium of Man is beset on all sides by all kinds of threats. Among them is the Orks, a barbaric and warlike xeno race. One of their fiercest leaders, Grukk Face-Rippa, leads his Red Waaagh! in the Sanctus Reach system.

Worlds after worlds fall to billions of Orks, until only one last planet resists the green tide: the Knight World of Alaric Prime. This is where a brave company of Space Wolves makes its stand to defend the last bastion of mankind in the system..."

According to the game's Steam page, it will come complete with two story-based campaigns, 30 Space Wolf units, 30 Ork units, a skirmish mode, a map generator, and multiplayer.

If you're interested, Warhammer 40,000: Sanctus Reach is set to launch in November 2016.

Permalink

That was a pretty bad trailer. All it told us is that the game exists and its graphics are kinda ehh.

Looks like I still need to wait for my sequel/spiritual successor to Squad Command.

Worgen:
That was a pretty bad trailer. All it told us is that the game exists and its graphics are kinda ehh.

I second that. Barely anything worth mentioning. Let's hope they'll show us more stuff as it goes

Armageddon was..ok, maybe a bit overpriced, but ok. I would be interested, but fuck Space Wolves.

Oh, look, more Space Marines. Another Space Marine campaign is exactly what the 40k franchise was missing. Why not go back to DoW, and do proper campaigns, preferably DoW1 style gameplay, for all of the other factions?

I'm glad that it's not the Ultrasmurfs for once, but I'm getting a little tired of Space Marines. Hell, Deathwing isn't even out yet. Can't we get a game about...pretty much anything else? Orks? Imperial Guard? Fuck, I'd even be up for another Fire Warrior game.

I'd quite like an 40K Epic game.

Love me some 40K, though it seems like they've been handing the license out to anyone now that THQ folded. That one dark angels tower defense and the space wolf card battler were pretty awful. Lorewise I'm not a fan of spacewolves but I've never had a chance to play a real game with them before so maybe this will change my mind. The graphics are a little worrying, everything is way to smooth and doesn't seem verywell shaded. The imperial knight at the end really stood out to me since I've seen the DoW III models so much recently. I'm interested but will have to see the price and some gameplay before I commit.

Krom Dragongaze on Sanctus Reach. Oh this will end SOOOO well...

Say what you will, but even with the unimpressive trailer and "functional" graphics, I'm honestly looking more forward to this then Dow 3 (especially in light of a recent interview which confirms the new relic devs are massive starcraft fanboys and they wanted dow to be more like sc 2..the ultimate heresy).

At least slitherine have an honorable track record when it comes to making complex games and staying true to the tabletop rules (see armageddon), so I have good reason to believe the gameplay of this game might be decent too.
Slitherine games have rarely been eye pleasing that I remember, but they have made some solid stuff, Pandora>Beyond Earth for example, so I'm willing to give them the benefit of the doubt here.

When are we going to get a non-imperium focused story? As a 40k fan who didn't play any of the Imperium factions, it annoys me to no end. We haven't had one since Fire Warrior... And that was not a great game.

I can't decide if I'm impressed or depressed at how well they nailed the look of tossing a few bases of terrain onto a flat table.

So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.

Space Marines vs Orks.

Already bored of it.

How about Eldar vs Tau, or Tyranids vs Necron? Too much effort maybe.

LetalisK:
So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.

It's a universe thing. Xenos are trying to fuck up humans and/or each other at pretty much all times. This is just a subsection of that, focused on a flare-up of Ork activity led by one Gruk Facerippa.

OT: Still waiting for a non-Imperium game, or at least one where you aren't a Spess Marine. A game where you command a Catachan platoon on a death world vs 'nids would be boss.

If its Slitherine we can expect some solid, allbeit not overwhelming good gameplay.

Atleast these guys know how to make a good turn based game.

LetalisK:
So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.

The description is worded badly. The Imperium of Man controls a wide swathe of the Milky Way galaxy, and that's probably not going to change any time soon due to brisk sales of Space Marine figures the setting's premise of eternal war. I'm sure they meant the last planet of a star system or something like that.

WH40k takes place almost entirely within the Milky Way, though invasions from extra-galactic threats like the Tyranids make it very likely that the universe at large is in a similar state (that, or the 'Nids ate everything else already).

chozo_hybrid:
When are we going to get a non-imperium focused story? As a 40k fan who didn't play any of the Imperium factions, it annoys me to no end. We haven't had one since Fire Warrior... And that was not a great game.

To be fair, every expansion for the first Dawn of War had campaigns for each faction, as well as Dawn of War II: Retribution.

Like it or not, Space Marines will almost always be the go-to playable faction for the series, as they're by far the most popular and iconic. I'm just glad it's the Space Wolves this time (one of my favorite chapters) instead of the Ultrasmurfs or Bloody Magpies.

erttheking:
I'd even be up for another Fire Warrior game.

I always thought Fire Warrior was a missed opportunity to do a badass Battlesuit game.

Also being against the Imperium kinda opens up a lot of potential badass boss fights. I hope one day they make a XV22 game and there's boss fights like SM Chaplains or taking down a Baneblade as it pushes through Tau ranks.

Chaos Marine:
I'd quite like an 40K Epic game.

Armageddon was basically Epic in the Panzer General engine

Gotta agree, this footage seems to be from so early in development, I'd have been better not to release the trailer, and just post some concept art instead.

Wings012:

erttheking:
I'd even be up for another Fire Warrior game.

I always thought Fire Warrior was a missed opportunity to do a badass Battlesuit game.

Also being against the Imperium kinda opens up a lot of potential badass boss fights. I hope one day they make a XV22 game and there's boss fights like SM Chaplains or taking down a Baneblade as it pushes through Tau ranks.

That would have been awesome! I'm sitting here imagining the final boss fight against an Emperor Class Imperial Titan.

Chaos Marine:
I'd quite like an 40K Epic game.

Seconded.

I'm happy to see another strategy game though, especially a turn based one.

Neverhoodian:

LetalisK:
So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.

The description is worded badly. The Imperium of Man controls a wide swathe of the Milky Way galaxy, and that's probably not going to change any time soon due to brisk sales of Space Marine figures the setting's premise of eternal war. I'm sure they meant the last planet of a star system or something like that.

WH40k takes place almost entirely within the Milky Way, though invasions from extra-galactic threats like the Tyranids make it very likely that the universe at large is in a similar state (that, or the 'Nids ate everything else already).

Er, it makes it likely that at least one other galaxy has or had nids, who are the only extra-galactic threat/race of note (unless you count the necrons that left the galaxy but originated here). The entire rest of the universe might be uninhabited and always has been, for all we know.

But yeah, the orks are not taking over the galaxy, and there's a zillion planets left standing.

You know, I read a Space Marine Battles novel recently which was also titled "Sanctus Reach", dealing with Facerippa's exploits. The Space Wolves were barely a relevant part of it, and overall the whole story was bleeeehhhh... so I'm not feeling much excitement at the prospect of this game.
(Unless we get a story focus on orks. The best part of the book was an entire novella from the perspective of a mekboy nob. Oh the hilarity.)

Mangod:

That would have been awesome! I'm sitting here imagining the final boss fight against an Emperor Class Imperial Titan.

Infiltrate the Titan in Stealth Battlesuits, disabling its Void Shield generators while fighting off a Deathwatch kill team. The shields are down just in time for a KX139 to light it up and you jump off in a FUCK YEAH moment. No idea how in line with Tau battle doctrine this would be though.

Thaluikhain:

Neverhoodian:

LetalisK:
So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.

The description is worded badly. The Imperium of Man controls a wide swathe of the Milky Way galaxy, and that's probably not going to change any time soon due to brisk sales of Space Marine figures the setting's premise of eternal war. I'm sure they meant the last planet of a star system or something like that.

WH40k takes place almost entirely within the Milky Way, though invasions from extra-galactic threats like the Tyranids make it very likely that the universe at large is in a similar state (that, or the 'Nids ate everything else already).

Er, it makes it likely that at least one other galaxy has or had nids, who are the only extra-galactic threat/race of note (unless you count the necrons that left the galaxy but originated here). The entire rest of the universe might be uninhabited and always has been, for all we know.

Except for the fact that all 3 major Hive Fleets, especially Leviathan, which is bigger than the other 2 combined, have all approached the galaxy from different directions. The current leading theory is that this means either, a) the nids have consumed more than 1 galaxy and are now bee lining for us (which considering all 3 arriving within a few centuries of each other, combined with the distance traveled and the inexact time frame on galaxy consumption rates makes this highly coincidental in the extreme) or b)the nids have been through this galaxy before, may in fact be migratory and regularly jump between a few different galaxies consuming biomass, or c) they're all created on the galaxies fringe by The Outsider, who is directing their advance and attacking from different directions each time to probe galaxy wide defences.

Either way, we're all fucking screwed.

It's always Space marines vs. Orks. Maaaaybe, with a little luck, Space Marines vs. Chaos.

Zykon TheLich:

Chaos Marine:
I'd quite like an 40K Epic game.

Armageddon was basically Epic in the Panzer General engine

I should have elaborated, I mean Epic scale in a real time strategy. So far as I'm concerned, the best Epic game was Final Liberation.

Chaos Marine:
I should have elaborated, I mean Epic scale in a real time strategy. So far as I'm concerned, the best Epic game was Final Liberation.

Ah, I see.
image
Commissar Holt approves.

A Warhammer 40k turn based game, say this could be....

*turns out to be more Spehs Mahrines*

*SIGH* So much for a good Imperial Guard game...

Catnip1024:
Oh, look, more Space Marines. Another Space Marine campaign is exactly what the 40k franchise was missing. Why not go back to DoW, and do proper campaigns, preferably DoW1 style gameplay, for all of the other factions?

Hell, I want them to do Final Liberation again. But the Space Marines will have to share the spotlight with those regular old IG soldiers and gear, and we can't have that, can we?

chozo_hybrid:
When are we going to get a non-imperium focused story? As a 40k fan who didn't play any of the Imperium factions, it annoys me to no end. We haven't had one since Fire Warrior... And that was not a great game.

There was Gorkamorka, but the less said about that, the better.

Know what I want? Something more smaller scale, localized.

Necromunda would be grand. (40k street gang warfare)

Freeboota pirates. Why not?

Maybe a horror themed, x-com style campaign with a PDF desperately trying to suppress a Chaos rebellion or Genestealer Cult?

Buuuut no, we gotta have Spehs Mahrines.

Catnip1024:
Oh, look, more Space Marines. Another Space Marine campaign is exactly what the 40k franchise was missing. Why not go back to DoW, and do proper campaigns, preferably DoW1 style gameplay, for all of the other factions?

At least it's the Space Wolves this time. ENTIRELY different playbook than the Smurfs or Bloody Magpies.

At least that's how it SHOULD be, dunno if they'll actually make it work though.

Czann:
It's always Space marines vs. Orks. Maaaaybe, with a little luck, Space Marines vs. Chaos.

What are you talking about? Orks are ALWAYS being used as a distraction by bigger and eviler threats. Heck, Chaos did EXACTLY that in DoW1 and Space Marine. If it stuck with just Orks that would actually be a change of pace!

Smithnikov:
Hell, I want them to do Final Liberation again. But the Space Marines will have to share the spotlight with those regular old IG soldiers and gear, and we can't have that, can we?

No, playing as the Imperial Guard let's you feel like an underdog, and everyone knows that that is no fun. Right? It's not like Winter Assault was my favourite DoW campaign or anything.

Let's create an entire universe, rich in lore and varied factions, and then force people to stick with playing as the blandest, most stormtrooperish one.

 Pages 1 2 NEXT

Reply to Thread

Log in or Register to Comment
Have an account? Login below:
With Facebook:Login With Facebook
or
Username:  
Password:  
  
Not registered? To sign up for an account with The Escapist:
Register With Facebook
Register With Facebook
or
Register for a free account here