Turtle Rock Studios Ceases Evolve Support, Updates

Turtle Rock Studios Ceases Evolve Support, Updates

hank-hunter-evolve-350

While Evolve's servers will still remain active "for the foreseeable future," the game will receive no further official support or updates.

It looks like it's the end of the road for Turtle Rock Studio's asymmetrical shooter: Evolve. Despite a considerable uptick in players after going free-to-play, it looks like the title is no longer worth the developer's time, as the studio has announced that it will be ceasing all support and updates.

"Unfortunately today is the last day that Turtle Rock Studios can work on Evolve," said Turtle Rock in a blog post. "This is the life of AAA game developers who aren't self-funded and don't own their own IP. We don't get to make the call. We all know that going in but we still sign the dotted line because we love what we do."

Fortunately, for those who are still enjoying the game, Turtle Rock said that Evolve's servers would remain active "for the foreseeable future," so if you've dumped a bunch of money on the game's pricey DLC, you'll still get to play.

"It's always hard to leave one of our games behind. Left4Dead was no different and now it's Evolve's turn. There will always be a special place in our hearts for our past projects. No matter what happens with Evolve in the future, we'll know it was born in this studio and developed by this team alongside this beautiful community," continued the statement.

It's a shame, really. Evolve was a really cool concept and I loved it when I first played it, but questionable business practices ruined the experience for many, and the studio had lost too much faith that even a free-to-play conversion couldn't save the title.

Source: Turtle Rock Studios

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Another one cracks its balls on the way down the bullshit tree and ends up fucking the dust.

Well when it went free to play I could not find any in game store for real money, Only for keys. A in game currency that can only be earned through gameplay.

What exactly was the plan there?

Solo-Wing:
Well when it went free to play I could not find any in game store for real money, Only for keys. A in game currency that can only be earned through gameplay.

What exactly was the plan there?

maybe with the bad reaction the first iteration of the game got this was to put as good an opinion of it into peoples heads as possible, then if they stuck around and kept playing to slowly add microtransactions

Turtle Rock is a AAA developer? Yeah, ok.

So, is it fair to say that the game stopped evolving, and that someone pressed B?

I wager that in 6 or 9 months, they will announce a new (unnamed project), and blissfully-ignorantly trot out several planned DLC packs.

Hawki:
So, is it fair to say that the game stopped evolving, and that someone pressed B?

More like it was shot to death while it was in its evolution phase.

and the studio had lost too much faith that even a free-to-play conversion couldn't save the title.

What the fuck are you talking about? The reason for the discontinuation is in their statement:

"This is the life of AAA game developers who aren't self-funded and don't own their own IP. We don't get to make the call. We all know that going in but we still sign the dotted line because we love what we do."

They didn't make the call, their parent company did.

Do you even read the news story you put to print? Jesus...

Ah oh well, I for one really enjoyed that game and it's world. I hope the concept isn't abandoned completely.

"Foreseeable future" means probably a year.

Heyyyy, the game isn't even free to play on consoles still. What really is the point of charging for it there anymore?

I love evolve but it has one huge problem that even going F2P can't fix...

It gets dull fast and I mean super fast, you play it for like a week then quit because every game is sadly the same. Just like before evolve has gone from a huge playerbase to almost nothing because of this.

I can't blame them for stopping support I don't see a way you can turn this into a game that would keep players for a long time.

Chareater:
I love evolve but it has one huge problem that even going F2P can't fix...

It gets dull fast and I mean super fast, you play it for like a week then quit because every game is sadly the same. Just like before evolve has gone from a huge playerbase to almost nothing because of this.

I can't blame them for stopping support I don't see a way you can turn this into a game that would keep players for a long time.

Sums up what I was about to post.

The game is fun but after a week of playing I didn't wanted to login even for the daily bonus.

That and the fact that balancing this game must be hell. A good team of hunters can win most matches but if one person isn't good as a certain hunter role and the monster has some awareness about the game and its mechanics, the hunters start to have a bad time.

After 34 hours of evolve stage 2 I can only remember two or three matches that were perfectly balanced and at no point I was sure if that was going to be an easy win or a crushing lost.

Every other match I could tell how it would end after the first dome.

Saelune:
Turtle Rock is a AAA developer? Yeah, ok.

They became AAA when they sanded off the rough edges and character that makes AA games so appealing in order to appeal to the mass audiences through season passes and preorders. Imagine if Tripwire put killstreak rewards in a Red Orchestra game for example.

Or if Spiral Knights put in diablo-style loot drops with stats.
Or if Elite: Dangerous had a "return home instantly" button.
Or if World of Warships had hitscan weapons
Hey this game is fun.

...well, that was short-lived.

Moral of the story, 2K games know nothing about launching a new IP, or maintaining an existing IP, or running a Free 2 Play game.

I feel bad for the people at Turtle Rock, I wonder if they miss working for Valve...

Steven Bogos:
it looks like the title is no longer worth the developer's time, as the studio has announced that it will be ceasing all support and updates.

Yeah, show it to those damn bastards at Trutle Rock!

Steven Bogos:
"This is the life of AAA game developers who aren't self-funded and don't own their own IP. We don't get to make the call. We all know that going in but we still sign the dotted line because we love what we do."

Oh wait... did Steven not read the annoucement before proceeding to bash a game studio that will file chapter 11 in a month or so?

Solo-Wing:
Well when it went free to play I could not find any in game store for real money, Only for keys. A in game currency that can only be earned through gameplay.

What exactly was the plan there?

Gold keys were implemented for real money about 3 weeks ago. You could use them to buy characters and skins but not perks. Then TRS's contract ended and 2k didn't renew it despite the gold keys not having a change to do... anything.

fix-the-spade:
Moral of the story, 2K games know nothing about launching a new IP, or maintaining an existing IP, or running a Free 2 Play game.

I feel bad for the people at Turtle Rock, I wonder if they miss working for Valve...

Yea 2k made a ton of mistakes here... I loved Evolve from the beginning, even with the questionable business decisions, but it was easily some of the most fun I've ever had in the game. And to see TRS's work get cut short when they had so much stuff in the works (they had told us on the Evolve forums about plans for tons of new characters, maps, matchmaking overhauls and more that were all being worked on) is honestly heartbreaking. I just hope that TRS's next project is with a company that knows what they're doing and this doesn't mark the end of asymmetric games.

Valkrex:

Solo-Wing:
Well when it went free to play I could not find any in game store for real money, Only for keys. A in game currency that can only be earned through gameplay.

What exactly was the plan there?

Gold keys were implemented for real money about 3 weeks ago. You could use them to buy characters and skins but not perks. Then TRS's contract ended and 2k didn't renew it despite the gold keys not having a change to do... anything.

fix-the-spade:
Moral of the story, 2K games know nothing about launching a new IP, or maintaining an existing IP, or running a Free 2 Play game.

I feel bad for the people at Turtle Rock, I wonder if they miss working for Valve...

Yea 2k made a ton of mistakes here... I loved Evolve from the beginning, even with the questionable business decisions, but it was easily some of the most fun I've ever had in the game. And to see TRS's work get cut short when they had so much stuff in the works (they had told us on the Evolve forums about plans for tons of new characters, maps, matchmaking overhauls and more that were all being worked on) is honestly heartbreaking. I just hope that TRS's next project is with a company that knows what they're doing and this doesn't mark the end of asymmetric games.

I agree. I came in late to the party when it was hard to find games, and was incredibly happy when it went free to play and brought in a new audience. It's kind of depressing to see the game grind to a halt when it felt like it had so much room to grow. The development team seemed super enthusiastic too. Like you said, they had a lot of ideas and seemed excited to grow the game. I was really sad when I read this news last night. The game very much feels like something that was a great idea hobbled by some bad decisions, publisher and developer.

Honestly, I wish they had implemented the golden keys sooner. The biggest complain I heard from people was that it took way too long to unlock new content, so they got bored quick. If people had a way to drop a quick $5-$10 to unlock a few hunters or a monster they might have stuck around longer. Who knows, it might not have saved TRS's contract but a man can dream. I wanted to see the Wraith form they were planning and the new maps at least.

I remember people in the forums saying the F2P bringing in loads of players meant it'd be ok. That was what? 2 months ago if that?

They should have never loaded the game with over $200 bucks of DLC at launch. And they should have never made the Wraith so OP.

Bet some people are feeling real stupid they pre-ordered the "Ultimate Darwin Wasn't Thinking With Portals Edition" now, aren't they?

This is unfortunate, I could see some potential here that would break the mold of constant fps or moba formats. Maybe this game will inspire another group to actually follow through with finishing a similar game and allow it to actually grow.

Hmm it appears that their mission was accomplished, Objective cash up front flash in the pan completed. I guess the turn n burn approach will keep going until enough companies tell the money junkie investor types to take a hike and go wreck some other company.

Rawbeard:

Oh wait... did Steven not read the annoucement before proceeding to bash a game studio that will file chapter 11 in a month or so?

Does he ever? Most of the time it's click-bait articles or news posts ripped straight from Twitter, Reddit, or some other site. Hell, there've been times when the title of the article and 90% of the content therein are copied word for word from another site's article.

Much of the time I honestly question whether he's even typed most of what's written. That is, besides the interspersed snarky insults or Fox News-esque wrap-up questions.

Fuck's sake, what happened to this site?

AzrealMaximillion:
They should have never loaded the game with over $200 bucks of DLC at launch. And they should have never made the Wraith so OP.

Copious amounts of premium DLC, poor marketing, and a lack of variety are what killed Evolve. (the former two most likely being primarily 2K's responsibility)

Which is a shame. Turtle Rock houses some talented people.

Vigormortis:

AzrealMaximillion:
They should have never loaded the game with over $200 bucks of DLC at launch. And they should have never made the Wraith so OP.

Copious amounts of premium DLC, poor marketing, and a lack of variety are what killed Evolve. (the former two most likely being primarily 2K's responsibility)

Which is a shame. Turtle Rock houses some talented people.

You're not wrong. They gave us Left 4 Dead 1. It is a shame. The idea seemed super cool.

 

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