Platinum Games Wants All of Its Games on PC, But Publishers Say No

Platinum Games Wants All of Its Games on PC, But Publishers Say No

bayonetta-pc-320

"If it were up to us, we'd port all of our games to PC, but it all depends on the publishers," says Bayonetta developer Platinum Games.

Today was a great day to be a PC gamer, with Platinum Games announcing the surprise release of the original Bayonetta on PC, with a bunch of fancy new graphics options and 4K support. But Bayonetta was released going on eight years ago now, back in 2009. What took so long, and furthermore, what does this mean for all of Platinum's other games and their future on the PC? Speaking with PC Gamer, Platinum stated that it would love to port all of its games to PC, but publishers keep this from happening.

"The PC market is huge and can definitely not be ignored. We are absolutely aware of that, and we've always felt this way," a spokesperson for Platinum told PC Gamer. "We've always had a positive stance towards porting our titles to PC, but the decisions as to which platforms we release our games on, and which platforms are the main focus for the games we make are largely made by the publishers, so this is not something we can decide on our own."

"If it were up to us, we'd port all of our games to PC, but it all depends on the publishers."

The spokespoerson went on to say that most third party publishers nowadays realize the PC should not be ignored, and believes it will be able to be more active in the PC market going forward.

"We still feel strongly about putting more consideration into the PC market. If our current efforts prove successful, this will only make PC development more attractive."

So if you want to see more Platinum Games games on PC, then you should probably go and buy Bayonetta.

Source: PC Gamer

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I can understand games like Wonderful 101, being potentially a Nintendo IP, but games like Mad World, Anarchy Reigns, and especially Beyonetta 2 would sell on the PC. I heard Beyonetta 2 sold relatively poorly, only because it was exclusive to the Wii U. If they could port that to PC they could still maybe twice as many units. Just trim out the Nintendo skins and it should be good to go.

Yes I know Nintendo helped to make Beyonetta 2 a reality in the first place, but it's not going to do the company any good at this point. Since the Switch made the Wii U completely irrelevant, they won't get any additional sales off it.

Well given how every publisher except one Platinum has worked with releases thier titles on PC, its not terribly hard to guess which game isnt getting ported now, is it?

The things I'd do for Vanquish on the PC...

I absolutely LOVED Bayonetta when I was still a console player back then. Its was basically a more polished version of DMC franchise.

Now that I am on PC, I would DEFINITELY pick up Bayonetta 2 if it ever releases on PC.

I bought Bayonetta today.

I'll buy it again if it's on GOG.

Give us more chances to show that we want to give you money. I'm totally on board.

Irridium:
The things I'd do for Vanquish on the PC...

Holy shit I forgot about that game, I'd buy that in a heartbeat!
Makes you wonder what other gems are lurking behind publisher-walls.

Meh. No great loss.

Zhukov:
Meh. No great loss.

....don't you despise platform exclusivity? and opening it to the PC platform, they could potentially push some of their games to further limits (yes yes, ha ha, laugh at that, but it's potential if their games are selling like hotcakes compared to console sales)

gmaverick019:

Zhukov:
Meh. No great loss.

....don't you despise platform exclusivity?

Kinda. I wish it wasn't a thing, but I understand why it's done.

I bought a PS3 and a PS4 based entirely upon the exclusives they offered, so I can't exactly say they don't work.

...and opening it to the PC platform, they could potentially push some of their games to further limits (yes yes, ha ha, laugh at that, but it's potential if their games are selling like hotcakes compared to console sales)

I'm not laughing, but I am scratching my head a bit.

How do you figure that? Is this a hardware thing? Because, concurrent PC releases or not, I don't see Platinum making games that don't run on a console in the foreseeable future. Hell, I think PC players would be lucky to get competent ports of Platinum games.

Zhukov:

gmaverick019:

Zhukov:
Meh. No great loss.

....don't you despise platform exclusivity?

Kinda. I wish it wasn't a thing, but I understand why it's done.

I bought a PS3 and a PS4 based entirely upon the exclusives they offered, so I can't exactly say they don't work.

...and opening it to the PC platform, they could potentially push some of their games to further limits (yes yes, ha ha, laugh at that, but it's potential if their games are selling like hotcakes compared to console sales)

I'm not laughing, but I am scratching my head a bit.

How do you figure that? Is this a hardware thing? Because, concurrent PC releases or not, I don't see Platinum making games that don't run on a console in the foreseeable future. Hell, I think PC players would be lucky to get competent ports of Platinum games.

could certainly run on a console, but could potentially be an afterthought rather than designed for it in the first place. with bayonetta (note: haven't seen for myself, just quoting the article) they pumped up the graphics and added 4k support, I'd say that's a fair start.

Storm3ye:
I would DEFINITELY pick up Bayonetta 2 if it ever releases on PC.

You hear that sound? That is the sound of Nintendo picking up their ball, and going home.

I also would get Bayonetta 2 if it landed on PC.

dragongit:
I can understand games like Wonderful 101, being potentially a Nintendo IP, but games like Mad World, Anarchy Reigns, and especially Beyonetta 2 would sell on the PC. I heard Beyonetta 2 sold relatively poorly, only because it was exclusive to the Wii U. If they could port that to PC they could still maybe twice as many units. Just trim out the Nintendo skins and it should be good to go.

Yes I know Nintendo helped to make Beyonetta 2 a reality in the first place, but it's not going to do the company any good at this point. Since the Switch made the Wii U completely irrelevant, they won't get any additional sales off it.

Considering that Nintendo published it and Ive heard they put up most of the money for it. I kinda doubt we will see Bayonetta 2 on anything but a Nintendo system.

Well good for gaming in genera I guess. Not games for me, but this is great news for Gaming and its conservation as an art form!

Zhukov:

gmaverick019:

Zhukov:
Meh. No great loss.

....don't you despise platform exclusivity?

Kinda. I wish it wasn't a thing, but I understand why it's done.

I bought a PS3 and a PS4 based entirely upon the exclusives they offered, so I can't exactly say they don't work.

...and opening it to the PC platform, they could potentially push some of their games to further limits (yes yes, ha ha, laugh at that, but it's potential if their games are selling like hotcakes compared to console sales)

I'm not laughing, but I am scratching my head a bit.

How do you figure that? Is this a hardware thing? Because, concurrent PC releases or not, I don't see Platinum making games that don't run on a console in the foreseeable future. Hell, I think PC players would be lucky to get competent ports of Platinum games.

So you bent the knee?

Charcharo:
So you bent the knee?

Yup. I'm a pragmatic fellow and The Last of Us really, really good.

Irridium:
The things I'd do for Vanquish on the PC...

Vanquish with a mouse and keyboard? I'd die a happy man if I could experience that.

Well the possibility of it just increased tenfold, Sega published both Bayonetta and Vanquish aaand we have Bayonetta out now so I'm guessing Vanquish eventually will be a thing?

Also part of me secretly hopes Nintendo's recent efforts into the mobile market will have them be open minded enough to consider a PC port of Bayonetta 2. Bayo 1 was amazing as all hell, but Bayo 2 is just perfection for me.

Had a flashback to Ubisoft's "we'll make beyond good and evil 2 if the HD version sells well" statement.

Nintendo does nice thing, gets shit on for it constantly.

I would direct ire to SEGA on this one. They decided to not publish Bayonetta 2, and they are the ones who published the games that Platinum has yet to bring to PC. Though did they actually say no?

Cause uh, no one is going to get away with putting Nintendo's own IPs somewhere else, so anyone expecting Starfox Zero on Steam is kidding themselves.

They say this as if they have some massive library of games stuck solely on console...they dont.

Zulnam:
Had a flashback to Ubisoft's "we'll make beyond good and evil 2 if the HD version sells well" statement.

Hah. Had that thought too. Didn't help with the less-than-subtle last line of the OP. Let's also not forget that Ubi didn't stop at the HD version, they also did it with Rayman Origins and its' sequel. As great as they both were, that sort of technique for bumping sales kinda feels hard to ignore.

I don't get it. Bayonetta 2 is over two years old and I doubt anyone would sign a exclusivity agreement longer than that, especially with existing name recognition.

gmaverick019:

Zhukov:
Meh. No great loss.

....don't you despise platform exclusivity? and opening it to the PC platform, they could potentially push some of their games to further limits (yes yes, ha ha, laugh at that, but it's potential if their games are selling like hotcakes compared to console sales)

Don't even give him the attention. All he wants to do is say things are shit then enjoy all the people mad that he's shitting all overd what they like.

about time. now if the publisher woulndt be so stupid and realize that PC is indeed a big market and that people want games like these more often. i sure as hell bought it.

Xsjadoblayde:

Zulnam:
Had a flashback to Ubisoft's "we'll make beyond good and evil 2 if the HD version sells well" statement.

Hah. Had that thought too. Didn't help with the less-than-subtle last line of the OP. Let's also not forget that Ubi didn't stop at the HD version, they also did it with Rayman Origins and its' sequel. As great as they both were, that sort of technique for bumping sales kinda feels hard to ignore.

Square did the same thing with Dragon Quest. If the Dynasty Warriors spinoff made money, they'd localize 7&8 for 3DS. They never did, Nintendo had to do it.

Worgen:

dragongit:
I can understand games like Wonderful 101, being potentially a Nintendo IP, but games like Mad World, Anarchy Reigns, and especially Beyonetta 2 would sell on the PC. I heard Beyonetta 2 sold relatively poorly, only because it was exclusive to the Wii U. If they could port that to PC they could still maybe twice as many units. Just trim out the Nintendo skins and it should be good to go.

Yes I know Nintendo helped to make Beyonetta 2 a reality in the first place, but it's not going to do the company any good at this point. Since the Switch made the Wii U completely irrelevant, they won't get any additional sales off it.

Considering that Nintendo published it and Ive heard they put up most of the money for it. I kinda doubt we will see Bayonetta 2 on anything but a Nintendo system.

I'm not so sure. They don't own the franchise. They effectively just foot the bill for Bayo 2 and got an exclusive contract for the Wii U. I doubt either Nintendo or Sega expected Nintendo to release a console less than 3 years after Bayo 2's launch.

Sega can build a port themselves and release it how they please. No where has anyone shown that Nintendo has ownership of Bayonetta's IP in the contract. I'm betting Sega is hoping Bayo 1 sells about as well on PC as the recent Valkyria Chronicles port did before they foot the bill to port Bayo 2 themselves.

Seems to be more Sega holding back a Bayo 2 port than Nintendo in my opinion, but they've been recently very good about porting some of their games to the PC and other consoles. Its still up in the air, but I think Sega's outright ownership of the franchise as an IP trumps Nintendo paying to make the second game. Especially because it didn't really sell that well and didn't help Nintendo at all.

warmachine:
I don't get it. Bayonetta 2 is over two years old and I doubt anyone would sign a exclusivity agreement longer than that, especially with existing name recognition.

My thoughts exactly. Bayo 2 was made because Sega didn't want to fund a game when its predecessor barely sold well for a niche title. Nintendo foot the bill and due to exclusivity Bayo 2 sold half as much as Bayo 1 did. As good as Bayo 2 is, people were not going to buy the Wii U for 1 niche title.

Zhukov:

Charcharo:
So you bent the knee?

Yup. I'm a pragmatic fellow and The Last of Us really, really good.

I am a person that never bends the knee. Only to Stannis but he can F me any way he wants if he were real.

TLOU is OK. I mean Andrei Tarkovsky's movies literally walk all over it at their worst in such a way that it is almost sad seeing how badly 2013 cinema does, but still it is OK.

This is next on my list one I finished up Nier. More Platinum is always a good thing. Hopefully Vanquish comes next. I want to power slide and shoot things in midair slow-mo at 60fps (and higher if Platinum ever gives us unlocked framerates)

Stunning isn't it? They could make all their money back and more if they released it to PC but I guess that is why the name Nintendon't happened. They do not want any of that filthy PC gamer money, only the purified financial essences filtered through their special sponges they craft. Boing! Chaching!

Well thankfully at least Bayo 1 is on PC, time to plug in the controller and see her perform those crazy over the top moves : )

AzrealMaximillion:

Worgen:

dragongit:
I can understand games like Wonderful 101, being potentially a Nintendo IP, but games like Mad World, Anarchy Reigns, and especially Beyonetta 2 would sell on the PC. I heard Beyonetta 2 sold relatively poorly, only because it was exclusive to the Wii U. If they could port that to PC they could still maybe twice as many units. Just trim out the Nintendo skins and it should be good to go.

Yes I know Nintendo helped to make Beyonetta 2 a reality in the first place, but it's not going to do the company any good at this point. Since the Switch made the Wii U completely irrelevant, they won't get any additional sales off it.

Considering that Nintendo published it and Ive heard they put up most of the money for it. I kinda doubt we will see Bayonetta 2 on anything but a Nintendo system.

I'm not so sure. They don't own the franchise. They effectively just foot the bill for Bayo 2 and got an exclusive contract for the Wii U. I doubt either Nintendo or Sega expected Nintendo to release a console less than 3 years after Bayo 2's launch.

Sega can build a port themselves and release it how they please. No where has anyone shown that Nintendo has ownership of Bayonetta's IP in the contract. I'm betting Sega is hoping Bayo 1 sells about as well on PC as the recent Valkyria Chronicles port did before they foot the bill to port Bayo 2 themselves.

Seems to be more Sega holding back a Bayo 2 port than Nintendo in my opinion, but they've been recently very good about porting some of their games to the PC and other consoles. Its still up in the air, but I think Sega's outright ownership of the franchise as an IP trumps Nintendo paying to make the second game. Especially because it didn't really sell that well and didn't help Nintendo at all.

They don't own the IP, but they do own the new assets, music, designs made for Bayo 2. That's why nothing can be done with the game without Nintendo's says so.

Why you think it's Sega's fault, I have no idea. They're completely ambivalent to any of this, actually. The whole porting to PC thing is really just a Sega EU sidegig, removed from any other parts of the company. Sega (Japan) doesn't care about any of it. The joys of fully autonomous divisions within a single company. It leads to fun stuff like the VC PC port being made by a tiny UK studio, and the PS4 port being a new, completely separate port based on the PS3 version made in Japan by Sega.

Nobody's holding back ports, especially not for the reasons you described. Sega EU is small, so the amount of simultaneous projects they can manage has little room for such side efforts. And nobody at any part of Sega has delusions about Bayonetta finally selling halfway decently for once. (That's not to mean that they won't instantly shitcan the Platinum port efforts if Bayo sells like crap. But the ports aren't expected to set the world on fire.)

 

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