Valve Hires Some Former Kerbal Space Program Devs, but the Core Team is Still Working on the Game

Valve Hires Some Former Kerbal Space Program Devs, but the Core Team is Still Working on the Game

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Valve has apparently hired a number of developers that worked on Kerbal Space Program, but it hasn't bought the studio, and it won't affect the game.

Yesterday, the internet was abuzz with the news that Valve had hired the developers of Kerbal Space Program. The news came through a mention on the Game Dev Unchained podcast, in which Roger Lundeen, a former Valve environmental designer, said,

"They're [Valve] still buying up mod teams. The modders who made Kerbal Space Station [sic], they just gave that entire team jobs."

Lundeen pointed out that this had happened four to six months ago. When asked by Eurogamer to confirm the hires, a Valve spokeperson said, "I can confirm that they joined Valve a while back. More details soon."

As you can imagine, this led to some concern on the part of Kerbal Space Program fans. After all, the game's 1.3 update is in the works, as is a new expansion and improvement to the console port. Would this affect the game's future?

Apparently not. Squad community manager UomoCapra posted on the official KSP forums yesterday to allay those fears, saying, "We want to clarify that Squad is not joining Valve, and we continue to be an independent studio with the core KSP team remaining at Squad, hard at work on the improved KSP for consoles port, Update 1.3 and the Making History Expansion. The KSP community shouldn't be concerned about this news having any impact on the game.

"Regarding the developers joining Valve, it is important to note that we have had several people working on our team over the years, and it is common among development studios for team members to come and go. If some of them joined Valve, it is on their own behalf and we wish them good luck and success in their current and future endeavors.

"So do not worry, everything continues normally with KSP."

That news will come as a relief to fans of Kerbal Space Program. As to what the former Squad developers are working on at Valve? Well, that's anyone's guess.

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Why the hell do they need more people to diddle around with Steam?

Arnoxthe1:
Why the hell do they need more people to diddle around with Steam?

This is just me thinking, but the Kerbal Space Program guys are basically infamous for their knowledge of physics, and considering Valve has pretty much done only games that revolve around physics in the past, it seems like a match made in heaven.

Borty The Bort:

This is just me thinking, but the Kerbal Space Program guys are basically infamous for their knowledge of physics, and considering Valve has pretty much done only games that revolve around physics in the past, it seems like a match made in heaven.

Oh I forgot they were diddling around with VR too.

Arnoxthe1:
Why the hell do they need more people to diddle around with Steam?

To be fair they diddle with DotA 2, CS:GO all the time and they've been diddling with TF2 for a full decade now.

Plus there's all those number three themed games that they're developing and will continue to develop until the Ragnarok, not the Thor movie, but the actual end times.

Look out, people! Steam store is finally getting the full physics engine we all wanted! It's the only logical explanation for why Valve would hire these guys. I mean it's not like Valve makes game or anything.

Half life 3 is a space sim confirmed

Death Carr:
Half life 3 is a space sim confirmed

Wow, Half Life 3 certainly went in a different direction then I imagined. In fact, I'd almost swear it's KSP with Lamda Symbols available for flags now.

Honestly, I'm not sure how to feel about this. I love KSP(and I've sunk more hours into it then any other game I've ever played) but the game is pretty complete as is and unless Valve actually plans to actually, you know, make games, sometime in the near future, I'm not sure how it matters.

Arnoxthe1:

Borty The Bort:

This is just me thinking, but the Kerbal Space Program guys are basically infamous for their knowledge of physics, and considering Valve has pretty much done only games that revolve around physics in the past, it seems like a match made in heaven.

Oh I forgot they were diddling around with VR too.

Yeah Valve is actually developing 3 "full" VR games simultaneously, they're most likely using Unity again like they did with The Lab. Kerbal Space Program is made with Unity and the devs have done a lot of custom stuff with it so that's probably why Valve wants to bring their expertise with the engine on board.

 

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