Tim Schafer Says Double Fine Will "Someday" Make Brutal Legend 2

Tim Schafer Says Double Fine Will "Someday" Make Brutal Legend 2


During an E3 interview with Jack Black, Tim Schafer said that Double Fine will make a sequel to Brutal Legend "someday."

Tim Schafer has been in the news of late because he was appearing at E3 to be interviewed by Jack Black. Black had previously worked with Schafer when he provided the voice for Eddie Riggs, the main character in Brutal Legend. As you'd expect there was speculation that this might be the lead up to, or setup for, an announcement of a sequel to the heavy metal-themed game. In fact, when the floor was opened up for questions, someone in the audience yelled out "BRUTAL LEGEND 2!"

At that point, Schafer apologized for the impression that Brutal Legend 2 might be announced, and said that panel was just a public chat between two old friends. But then he went on to offer up at least sliver of hope to those wishing that the sequel would happen.

"Someday we'll make that game," Schafer said. He add that it would be an expensive undertaking, which is not surprising. After all, the original featured many famous musicians, popular rock songs, and more. As the first Brutal Legend had a hefty $25 million price tag, it's not hard to imagine a sequel going well beyond that eight years (or more) later.

Many people were turned off by Brutal Legend's combination of real-time strategy and third-person action. I've had a number of people tell me that the game was great until it got to "those stupid strategy parts." However you felt about it, there's one thing you can't deny - it's outsold every other game Double Fine ever released.


Well, I would love to see a Brutal Legend 2, hopefully with a drowning dark and demon campaign, but I'm not gonna hold my breath since I know how Double Fine works.

Yeah, and someday I might stop thinking Tim Schafer is an asshole. However, I'll bet money on Brutal Legend 2 coming out first.

I wouldn't call the strategy parts boring, so much as mechanically obtuse, awfully controlled, and lacking any kind of real ability to tell WTF was going on at any point. Leaving a sense of "strategy" where it seemed like you had less control then when your minigunner misses an alien his gun is literally jammed through the torso of in Xcom.

Which left the main strategy of just bum rushing the objective with one set of units personally. Which worked, which thereby kind of invaidated all the actual strategy as pointless garbage.

Though its probably one of Schafers more reasonably expensive games, since a lot of it was probably just music licensing.

Let's deliver on Psychonauts 2 first, after Spacebase DF-9 and the nostalgia remakes, I'm not getting the hype with Schafer anymore.

Try not to make it this weird RTS Hybrid and actually make it a Third Person God of War esque Action Adventure.

Or if you really want to keep the Open World aspect than fine but make it like GTA but fun and metal.

maybe you should crowd fund it Tim, get the money, use it up, ask for more, and then not produce the game.

As much as I wanted a Brutal Legend 2 it just won't be the same without Lemmy.

Is a sequel really something people are asking for?!?

As someone who enjoys the music and recognised/appreciated the cameos in the first game, I didn't think it needed a sequel... and the gameplay on its own didn't warrant one. Plus no Lemmy this time around would be a downgrade.

But I can't stand Jack Black, so maybe I'm biased on this.

Ask me how I feel about this once Pyschonauts 2 comes out. Assuming half the game doesn't come out, wait a year and then get the unsatisfying second half for no explained reason.

Also, it would be really nice if most of the gameplay wasn't Stage battles with some collection quests.

Should have ended the event with "PSYCHE!!"

But...why? Thought the first one really explored everything in the world there was to explore, personally


But...why? Thought the first one really explored everything in the world there was to explore, personally

I remember there being 2 giant broken bridges that made me feel there were at least 2 sequels planned.

Still without Lemmy I can live with never knowing if they lead anywhere.

But...why? Thought the first one really explored everything in the world there was to explore, personally

Er, it felt like a lot of the world(especially after beating lionwhite) was just kind of there. You go from stage battle from stage battle after the time skip without getting a real feel for anything. It might also be that the 2nd half the game feels unfinished, like they were running out of time and needed to get it shipped.

At least, that's how it felt to me.


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