Beyond Good & Evil 2 Demo Shows Off 14 Minutes of Gameplay Footage Hosted by Michel Ancel

Beyond Good & Evil 2 Demo Shows Off 14 Minutes of Gameplay Footage Hosted by Michel Ancel

Ubisoft has released a 14-minute gameplay demo of Beyond Good & Evil 2 that's hosted by series creator Michel Ancel.

After the surprise inclusion of a Beyond Good & Evil 2 trailer in Ubisoft's E3 presser, gamers were hoping to hear about the game. Series creator Michel Ancel appeared to throw some cold water on those hopes when he said in an interview last week that the game was at "day zero of development." But it looks like there is a little more to see, as Ubi has released a demo hosted by Ancel that runs over 14 minutes.

As you can see, there are plenty of ships, and the smaller ships can fit inside the larger ones. You can also hop out and explore the entire interior of the ships you see. Ancel demonstrates how ship flight works, and explains the importance of the technology that powers the game.

Most impressive is the scale of the game. Parking the monkey character from the trailer atop the large Ganehsa statue makes him appear tiny, but when Ancel zooms out, you see that statue is just a tiny bit of a city, that's a tiny bit of a continent and a planet.

While there's not even a rough estimate of when the game might be ready, Ubisoft is inviting players to join its "Space Monkey Program" to get involved in the game's development. You can find more details at the official Beyond Good & Evil 2 website.

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Makes a better impression than the whole trailer.

I wonder what parts of the features shown will make it into the game.

Also, a crater of that magnitude looks like a hit that would wipe out any story potential on that planet, ever.

Michel Ancel seems like a decent sort of fellow, but right now I want to repeatedly slap him about the face with a copy of No Man's Sky while screaming, "What are you doing!?"

IF this has a create an anthro option instead of just create a human I would be willing to preorder.

See, this is interesting. Next time have this be your after trailer show, you know just showing bits and bobs after the trailer finished.

Remember, "Day 0 of Development".

That's a nice looking tech demo, but given their Day 0 statement I give that about a 20% chance of making into the final game.

I look forward to the Xbox One experience of BG&E2; vastly inferior draw distance, a crisp 23-30fps, and worse lighting.

...provided any of the demonstrated 'features' make it into the actual game.

Jacked Assassin:
IF this has a create an anthro option instead of just create a human I would be willing to preorder.

Knowing I can create a human character - or any character that isn't the sweary monkey, frankly - is reason enough to--- well, not consider pre-order's 'cause they're evil terrible, but it takes the edge off of my loathing of the CG trailer, at least. I'd still just rather have Jade as a lead, of course.

Though I suppose creating a non-human character would be nice, too, particularly given Mass Effect seems intent on never allowing you to pick a species.

Never played the first game, never even seen gameplay of it. Didn't really get hooked on the trailer at E3, looked alright.

But this? Well, if they can pull off most of what they've listed here, they'd have my attention, and probably my purchase, if it all came together well.

Well that looks damn impressive. I hope that makes it to the full game.

Chefsbrian:
Never played the first game, never even seen gameplay of it.

Get it on Steam now for literal pocket change. No uPlay attached.

If any bugs appear, consult the PC Gaming Master Wiki for fixes.

Zhukov:
Michel Ancel seems like a decent sort of fellow, but right now I want to repeatedly slap him about the face with a copy of No Man's Sky while screaming, "What are you doing!?"

Heh. No Mon's Key.

I guess the first wanted to be Zelda, they intend to make the new one Breath of the Wild.

Saelune:
Remember, "Day 0 of Development".

Worse yet, "online playground". Literally every game ever made that disallows offline play can go straight to Hell; they can be permitted a waiting period if they're completely free, but still.

Saelune:
Remember, "Day 0 of Development".

Ukomba:
That's a nice looking tech demo, but given their Day 0 statement I give that about a 20% chance of making into the final game.

Day Zero of Development =/= zero work done on the project

Vigormortis:

Saelune:
Remember, "Day 0 of Development".

Ukomba:
That's a nice looking tech demo, but given their Day 0 statement I give that about a 20% chance of making into the final game.

Day Zero of Development =/= zero work done on the project

I mean...does anyone around here, on this video game forum, understand the basics of game design and development?

Why am I even asking?

As someone else pointed out, No Man's Sky.

This game has been in development hell for awhile. Anything you get will most likely be garbage.

Saelune:
As someone else pointed out, No Man's Sky.

Okay. But this isn't No Man's Sky. It's presumptive to assume the game will end up the same.

NMS had a tiny, under-funded team at a small, indie studio. BG&E2 has a larger studio, larger team, and larger budget. It already has several advantages NMS didn't have.

Also, what does that have to do with the general misunderstanding of what 'day zero development' means?

This game has been in development hell for awhile.

I don't get this. What's this based on? I've heard numerous people say this but I'm yet to see anything that backs it up.

From what's been discussed by Ancel, it wasn't in 'development hell', but rather a hiatus while an engineering team worked out some sort of custom engine.

Whether that's true or not I have no idea. But it at least has more evidence than the other claims I've been hearing.

Anything you get will most likely be garbage.

I mean, you're free to make the assumption if you want. I prefer to take the more reasonable approach and withhold judgement until the final product is released.

Vigormortis:

Saelune:
As someone else pointed out, No Man's Sky.

Okay. But this isn't No Man's Sky. It's presumptive to assume the game will end up the same.

NMS had a tiny, under-funded team at a small, indie studio. BG&E2 has a larger studio, larger team, and larger budget. It already has several advantages NMS didn't have.

Also, what does that have to do with the general misunderstanding of what 'day zero development' means?

This game has been in development hell for awhile.

I don't get this. What's this based on? I've heard numerous people say this but I'm yet to see anything that backs it up.

From what's been discussed by Ancel, it wasn't in 'development hell', but rather a hiatus while an engineering team worked out some sort of custom engine.

Whether that's true or not I have no idea. But it at least has more evidence than the other claims I've been hearing.

Anything you get will most likely be garbage.

I mean, you're free to make the assumption if you want. I prefer to take the more reasonable approach and withhold judgement until the final product is released.

My approach is reasonable. I am not pulling this all out of my ass. I am going based on past games that have been in uncertain development for long periods of time and their constant failings, and the over-hyping and poorly considered marketing to inform my judgement.

I hope the game is good. But I am given no reason to think it will be.

Saelune:
My approach is reasonable. I am not pulling this all out of my ass.

Phew, good. That'd be icky.

I am going based on past games

There was one. <.<

Or are you making an assumption about a game that hasn't been finished based on the failings of completely non-associated games in the past? Because, if so...that's pretty unreasonable.

that have been in uncertain development for long periods of time and their constant failings,

So it IS based on other games' failings? Yeah, that's unreasonable.

and the over-hyping and poorly considered marketing to inform my judgement.

Besides a trailer (two, if we count the one from years ago), what 'marketing' has taken place?

I hope the game is good. But I am given no reason to think it will be.

Right, but that's the actual reasonable stance to take. A 'hope for the best but wait and see' approach. It is not the one you took when you said:

Saelune:
This game has been in development hell for awhile. Anything you get will most likely be garbage.

:/

Vigormortis:

Saelune:
My approach is reasonable. I am not pulling this all out of my ass.

Phew, good. That'd be icky.

I am going based on past games

There was one. <.<

Or are you making an assumption about a game that hasn't been finished based on the failings of completely non-associated games in the past? Because, if so...that's pretty unreasonable.

that have been in uncertain development for long periods of time and their constant failings,

So it IS based on other games' failings? Yeah, that's unreasonable.

and the over-hyping and poorly considered marketing to inform my judgement.

Besides a trailer (two, if we count the one from years ago), what 'marketing' has taken place?

I hope the game is good. But I am given no reason to think it will be.

Right, but that's the actual reasonable stance to take. A 'hope for the best but wait and see' approach. It is not the one you took when you said:

Saelune:
This game has been in development hell for awhile. Anything you get will most likely be garbage.

:/

Whatever dude. I dont care enough to keep going.

Saelune:
Whatever dude. I dont care enough to keep going.

So basically, "I just wanna be angry about a thing."

'Kay. I'll let ya do that. Seems to be the default state of this forum anyway. After all, people got legitimately angry over a surprise reveal trailer.

Have a good day. :)

<3

Vigormortis:

Saelune:
Whatever dude. I dont care enough to keep going.

So basically, "I just wanna be angry about a thing."

'Kay. I'll let ya do that. Seems to be the default state of this forum anyway. After all, people got legitimately angry over a surprise reveal trailer.

Have a good day. :)

<3

I dont want to turn this into "who can get the last word" but you dont need to be snippy about it.

I dont care about the game, I am just cynical and doubtful. I hope the game is great, cause even if I dont care about it personally, I can relate if a game I did like got a sequel and dont want the fans to suffer. I have good reason to think the game will be bad, whether you agree with it or not. If you want to disagree then do, I hope you love the game, but dont be rude.

And Duke Nukem Forever is a thing.

Saelune:
I dont want to turn this into "who can get the last word" but you dont need to be snippy about it.

Probably not. But I'm havin' a day and I've had people get snippy with me for NOT being angry about the reveal. I'll stop.

I dont care about the game, I am just cynical and doubtful. I hope the game is great, cause even if I dont care about it personally, I can relate if a game I did like got a sequel and dont want the fans to suffer. I have good reason to think the game will be bad, whether you agree with it or not. If you want to disagree then do, I hope you love the game, but dont be rude.

I'm not saying you don't have good reasons, I'm just asking what they are. The only history we have for this game, as far as I'm aware, is it's predecessor, two trailers, a bullshit broken promise from Ubisoft in the past, and the first of (supposedly) many planned discussion/reveal videos wherein Ancel will discuss the game as it develops. If there's something more I genuinely want to know it. I prefer to have as much info on a game I'm interested in as possible, to better prepare myself for judging its final build. I'm tentatively hopeful (as with most game reveals) that the game will turn out at least okay. But, in either regard, I'm saving judgement until it comes out. I don't see a point in assuming it will be one way or another until then.

Saelune:
And Duke Nukem Forever is a thing.

An entirely different thing.

DNF was a game that switched teams and devs at least three times, had a paltry budget from start to finish, and was rushed to market in an unfinished state by Randy Pitchford to try to make a quick buck[1]

[1] And because Pitchford is a shitbag.

That kinda reminded me of that procedural planetarium toy, SpaceEngine. That thing's developer created a very impressive engine for rendering planets, atmospheric effects, indirect lighting that made effects like planetshine and nights brightly lit by full moons and planet rings possible. The only problem the dev had was that he had no idea how to turn this techo demo into anything practical(that and the atrocious framerates). I wonder if he was contacted by Ubisoft and it is his impressive technology that is behind the BGaE2 now.

I'm 50/50 now. Knowing i don't have to be that fucking monkey is good but if its character creation i imagine the story is going to be a lot more generic than the original and that turns me right off.

I'd much prefer an interesting, non-sweary character like Jade to play, not some random guy who everyone calls the chosen one because its a cheap way of avoiding calling you by name

Saelune:

Vigormortis:

Saelune:
Whatever dude. I dont care enough to keep going.

So basically, "I just wanna be angry about a thing."

'Kay. I'll let ya do that. Seems to be the default state of this forum anyway. After all, people got legitimately angry over a surprise reveal trailer.

Have a good day. :)

<3

I dont want to turn this into "who can get the last word" but you dont need to be snippy about it.

I dont care about the game, I am just cynical and doubtful. I hope the game is great, cause even if I dont care about it personally, I can relate if a game I did like got a sequel and dont want the fans to suffer. I have good reason to think the game will be bad, whether you agree with it or not. If you want to disagree then do, I hope you love the game, but dont be rude.

You don't care? Why'd you even bother to comment in the thread in the first place? You saw the video and your first reaction was to say to "Remember Day 0 of development". You lame for that. Basically being cynical for the sake of being cynical.

I'm glad they were able to get something working so soon. That three year development for the engine was clearly worth it.

 

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