Dead or Alive 6 Creator Director Shimbori Asks "Why does DoA get so much flak vs. other games?"

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Interview with Shimbori. WARNING: LINK IS NSFW SITE. RELEVANT PART OF THE INTERVIEW QUOTED BELOW

Interviewer: I'm sure you play other fighting games. Have you played Soul Calibur VI?

Shimbori: I have.

Interviewer: They went pretty far with the fanservice, and they seem to not have any problems...

Shimbori: The reason why they get away (with) it is one of the big mysteries of the world. Soul Calibur can do it and doesn't get a beating over it, but even when Dead or Alive doesn't do it, it still gets criticized.

If anyone can tell me why this happens, and how to fix it, please introduce them to me (laughs).

And it's actually a fairly good question; SC has been a fairly provocative series for almost as long as DoA has, including adding clothing destruction down to everyone fighting down in their skivvies WAY before DoA introduced even mild destruction, and has had fairly direct ads with Ivy compared to DoA's ads (except that one with the wall in Japan).

Yet other than some bashing on Ivy, SC generally gets away scot-free while DoA gets lambasted at every turn when it comes up. Even more so than explicitly sexual games like Senran Kagura, Sonicomi etc.

Soul Calibur
image

Dead or Alive
image

Tits. That's all. Its no longer in-vogue to have tits in games. Now if they reinvented the characters as middle-age hairy men with dad bods, it'd win every game award and probably the Oscar for Best Original Screenplay.

Johnny Novgorod:
Soul Calibur
image

Dead or Alive
image

One of those is from the main series.

The other is from the spin-off of a series created just for fun and with the sexy bits specifically dialed up to 11. Not a fair comparison.

Paragon Fury:

One of those is from the main series.

The other is from the spin-off of a series created just for fun and with the sexy bits specifically dialed up to 11. Not a fair comparison.

When people hear Dead or Alive, most think on the Xtreme Beach Volleyball spin-off, because of their memorable marketing centered in the "bobbies mechanics". I don't think you can wiggle out of that reputation any more easily than Nintendo from their "games for children" reputation.

Paragon Fury:
Interview with Shimbori. WARNING: LINK IS NSFW SITE. RELEVANT PART OF THE INTERVIEW QUOTED BELOW

Interviewer: I'm sure you play other fighting games. Have you played Soul Calibur VI?

Shimbori: I have.

Interviewer: They went pretty far with the fanservice, and they seem to not have any problems...

Shimbori: The reason why they get away (with) it is one of the big mysteries of the world. Soul Calibur can do it and doesn't get a beating over it, but even when Dead or Alive doesn't do it, it still gets criticized.

If anyone can tell me why this happens, and how to fix it, please introduce them to me (laughs).

And it's actually a fairly good question; SC has been a fairly provocative series for almost as long as DoA has, including adding clothing destruction down to everyone fighting down in their skivvies WAY before DoA introduced even mild destruction, and has had fairly direct ads with Ivy compared to DoA's ads (except that one with the wall in Japan).

Yet other than some bashing on Ivy, SC generally gets away scot-free while DoA gets lambasted at every turn when it comes up. Even more so than explicitly sexual games like Senran Kagura, Sonicomi etc.

DOA was marketed more like softcore porn with its main games and the volleyball games. If Soulcalibur had a volleyball game with its female cast, then it would be treated badly by game journalism today.

Paragon Fury:
Interview with Shimbori. WARNING: LINK IS NSFW SITE. RELEVANT PART OF THE INTERVIEW QUOTED BELOW

Interviewer: I'm sure you play other fighting games. Have you played Soul Calibur VI?

Shimbori: I have.

Interviewer: They went pretty far with the fanservice, and they seem to not have any problems...

Shimbori: The reason why they get away (with) it is one of the big mysteries of the world. Soul Calibur can do it and doesn't get a beating over it, but even when Dead or Alive doesn't do it, it still gets criticized.

If anyone can tell me why this happens, and how to fix it, please introduce them to me (laughs).

And it's actually a fairly good question; SC has been a fairly provocative series for almost as long as DoA has, including adding clothing destruction down to everyone fighting down in their skivvies WAY before DoA introduced even mild destruction, and has had fairly direct ads with Ivy compared to DoA's ads (except that one with the wall in Japan).

Yet other than some bashing on Ivy, SC generally gets away scot-free while DoA gets lambasted at every turn when it comes up. Even more so than explicitly sexual games like Senran Kagura, Sonicomi etc.

Soulcalibur doesn't have this.

https://www.youtube.com/watch?v=XdP0Xrc5nrU

https://www.youtube.com/watch?v=qxxnH2tckVQ

I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

Soulcalibur is a fighting game series. Dead Or Alive after DOA4 is a voyeur porn game.

Paragon Fury:

Johnny Novgorod:
Soul Calibur
image

Dead or Alive
image

One of those is from the main series.

The other is from the spin-off of a series created just for fun and with the sexy bits specifically dialed up to 11. Not a fair comparison.

Soulcalibur never had to make a game where you watch Ivy sunbathe.

Did Soul Caliber ever have an player-age slider that determined boob physics?

This is an easy question to answer.

Well be fair Shimbori mate, DoA has pretty well always sold itself on the sex appeal of its characters, mainly the female ones but Ryu and Hayate have fangirls for a reason, which luckily for you has been backed up by a popular fightng system and environment but don't sit there and bullshit us about why DoA cops it.

And in my opinion, Soul Calibur doesn't get as much attention cos its pretty shit and even then I remember everyone rolling their eyes when Ivy was revealed for IV.

You can make SC chars be in the same type of outfits as DoA chars easily, Taki's old outfit even had outlines of her nipples. It's just that SC hasn't been marketed as being about that part of the game as much.

Basically it's just due to advertising and not any significant reasons.

Saelune:

Paragon Fury:

Johnny Novgorod:
Soul Calibur
image

Dead or Alive
image

One of those is from the main series.

The other is from the spin-off of a series created just for fun and with the sexy bits specifically dialed up to 11. Not a fair comparison.

Soulcalibur never had to make a game where you watch Ivy sunbathe.

I wish there was...

Remember the days when Street Fighter went as far as showing a Naked Chun Li taking a shower in the Street Fighter 2 Animated Movie? Ass and Titties fully exposed? Good times...

DoA1 had ridiculous boob physics. That was its first impression so it stuck. Though I'd say its simply because people know DoA has a reputation of being sexy so it gets clicks when people pretend to be outraged about it.

Dreiko:
You can make SC chars be in the same type of outfits as DoA chars easily, Taki's old outfit even had outlines of her nipples. It's just that SC hasn't been marketed as being about that part of the game as much.

Basically it's just due to advertising and not any significant reasons.

Did you miss the Soul Calibur V ad that was a close up of Ivy's cleavage with the text "Go big or go home"?

Here Comes Tomorrow:

Dreiko:
You can make SC chars be in the same type of outfits as DoA chars easily, Taki's old outfit even had outlines of her nipples. It's just that SC hasn't been marketed as being about that part of the game as much.

Basically it's just due to advertising and not any significant reasons.

Did you miss the Soul Calibur V ad that was a close up of Ivy's cleavage with the text "Go big or go home"?

I did, actually. Goes to show how they didn't really catch on with that approach. (also I happen to find Ivy totally unattractive, I like the ninja girls more :P)

It's because DoA was an easy target for journalists who don't have anything else to do but propagate false outrage for clicks.

Chewster:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.

CritialGaming:
It's because DoA was an easy target for journalists who don't have anything else to do but propagate false outrage for clicks.

This. Though I remeber back in the day, they didn't have a problem with it until post DOA4.

Lufia Erim:

Chewster:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.

This too. But the problem I had at the time was that I found most of the castlacking. What didn't help was that almost of the female cast used the same character model until 5. Things didn't get interesting with the cast until 4 came out. There was the ninja story with Kasumi/Ayane/Hayate everyone got sick of by the time 4 came out (DOA5 seemed to put that to bed) and almost everyone else was just kinda there. Oh, and Ryu Hayabusa too.

Samtemdo8:
Remember the days when Street Fighter went as far as showing a Naked Chun Li taking a shower in the Street Fighter 2 Animated Movie? Ass and Titties fully exposed? Good times...

I remember that; but I more clearly remember her wrecking Vega's shit par excellence afrerwards more. Hehe, she threw a couch at him and kicked him through a wall.

See, what you young'uns don't fully understand about the initial selling point about DOA is that it was much harder to be able to see boobs in the mid-90's. Internet porn was barely even a thing and.... well anyway, my point is that the jiggle-physics were THE selling point of the game from the very beginning.

There were loads of fighting games at the time, plenty of them had scantily-clad women but DOA was the first to drop all pretension whatsoever when it came to the fanservice.

Can we have mortal combat beach volleyball?

CoCage:

CritialGaming:
It's because DoA was an easy target for journalists who don't have anything else to do but propagate false outrage for clicks.

This. Though I remeber back in the day, they didn't have a problem with it until post DOA4.

Maybe because it wasn't until post DOA4 that it became about sexy women instead of being a fighting game. Dead or Alive 3 was actually a pretty ok fighting game. DOA4 was bad though, then they made the Beach Vollyball game and here we are.

Saelune:

CoCage:

CritialGaming:
It's because DoA was an easy target for journalists who don't have anything else to do but propagate false outrage for clicks.

This. Though I remeber back in the day, they didn't have a problem with it until post DOA4.

Maybe because it wasn't until post DOA4 that it became about sexy women instead of being a fighting game. Dead or Alive 3 was actually a pretty ok fighting game. DOA4 was bad though, then they made the Beach Vollyball game and here we are.

Nonsense, it was always about "sexy" (for a given pixelated definition of the word) women rather than being about a decent fighting game.

I was hella into fighting games as an insecure teenager in the 90's. I did not play DOA for it's fighting mechanics.

jademunky:

Saelune:

CoCage:

This. Though I remeber back in the day, they didn't have a problem with it until post DOA4.

Maybe because it wasn't until post DOA4 that it became about sexy women instead of being a fighting game. Dead or Alive 3 was actually a pretty ok fighting game. DOA4 was bad though, then they made the Beach Vollyball game and here we are.

Nonsense, it was always about "sexy" (for a given pixelated definition of the word) women rather than being about a decent fighting game.

I was hella into fighting games as an insecure teenager in the 90's. I did not play DOA for it's fighting mechanics.

Well, as someone who was not into it for the ladies, I did enjoy DOA3. It certainly was not as gratuitous as it later got.

Saelune:
Well, as someone who was not into it for the ladies, I did enjoy DOA3. It certainly was not as gratuitous as it later got.

That may be true for #3. I gave up all hope around DOA2 where you could could customize bust-size and "bounciness" levels on a scale from zero to-you'r grandma.

Lufia Erim:

Chewster:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.

I thought Virtua Fighter held the realistic martial arts crown and DOA had the best environments. I mean I'm a Tekken man personally since I liked being able to chain up the different limbs.

Mind DOA and Tekken are a counter-fest and a juggle-fest respectively.

undeadsuitor:
Can we have mortal combat beach volleyball?

No, but you can have Tekken Ball. And honestly, what else do you need?

Casual Shinji:

undeadsuitor:
Can we have mortal combat beach volleyball?

No, but you can have Tekken Ball. And honestly, what else do you need?

Throw in Tekken Bowling and I'm quids in.

Lufia Erim:

Chewster:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.

Fair enough. As I said, I'm hardly an expert. I'll have to mirror everyone else then, and say their heavy emphasis on boob physics is seen as being a bit...puerile, maybe?

Evidently most fighting games, for better or worse, has a bit of TnA but it seems like DoA was heavily marketed based just on that, at least later on in the series. Which is all right if that's your thing, I guess. When I was a horny, dumbass teenager I probably would have thought it was cool. I just don't really see the point as an adult. Enjoy the fighting by all means, but what does tit physics really add?

Here's a question: are there any modern day fighting games that don't have any of that sort of stuff?

Chewster:

Lufia Erim:

Chewster:
I don't know. I was never a hardcore fighter gamer but I play Street Fighter, Tekken sometimes and I've played a bit of Soul Calibur (the first still looks good for the time it came out) and I think I tried one DOA game for the original Xbox and it struck me as not that great just from a game play standpoint.

Can anyone who actually plays a lot of fighters comment on the actual fighting mechanics? Like, is there a good fighting game hiding underneath all the fan-service nonsense?

DoA has one of the most in depth and realistic Fighting mechanics of any fighting game out there.

Fair enough. As I said, I'm hardly an expert. I'll have to mirror everyone else then, and say their heavy emphasis on boob physics is seen as being a bit...puerile, maybe?

Evidently most fighting games, for better or worse, has a bit of TnA but it seems like DoA was heavily marketed based just on that, at least later on in the series. Which is all right if that's your thing, I guess. When I was a horny, dumbass teenager I probably would have thought it was cool. I just don't really see the point as an adult. Enjoy the fighting by all means, but what does tit physics really add?

Here's a question: are there any modern day fighting games that don't have any of that sort of stuff?

Dragonball FighterZ, if you remove #21's vore suggestions and general look, though she's not nearly as exposed as chars of others.

Thing is, the main reason it doesn't have over the top fanservice is that it has just 2 female characters (3 with the addition of the newly released Videl+Great Saiyaman dual character)

Boob sliders, marketing, having CG pics of the characters in revealing clothing, it's been the sexy fighter game from the start, it's hard to shake that kind of rep. They made their bed and have made no attempt to change their body fluid soaked sheets, I don't see why it's a surprise.

Which is a shame, DoA was actually a decent fighter that felt different to all the rest, back when I played those sort of games.

undeadsuitor:
Can we have mortal combat beach volleyball?

Only if Mileena doesn't have her "Mouth"

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