Astral Chain (Switch)

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This is a 1st day buy for me. Never change Platinum. Never change.

Now will it kill you guys and gals to show footage of Bayonetta 3?

It's the system seller I've been waiting for to excuse a switch purchase. This does so and then some. This was needed too, especially with the concerning news about Pok?mon dampening my hype.

Eh, we'll see. Looks interesting enough, but I can't say I'm much of a fan of Platinum's way of doing combat, which kinda feels the same in every game they make. I'm also not too keen on the anime look, since anime look means anime writing and/or anime dubbing, which.. well, is trash.

Casual Shinji:
Eh, we'll see. Looks interesting enough, but I can't say I'm much of a fan of Platinum's way of doing combat, which kinda feels the same in every game they make. I'm also not too keen on the anime look, since anime look means anime writing and/or anime dubbing, which.. well, is trash.

I somewhat disagree with you on the gameplay front. Most of Platinum's output in combat does not play the same. The only time that feels true is if you Transformers Devastation (which still plays a lot different from Bayonetta despite using the same dodge mechanic), TMNT (weakest effort due to Activision), and Nier: Automata. The last one is more understandable as the combat was just alright, and the story was the obvious strong point. I know anime is personal tastes, but the game has what looks like a pretty straightforward story. Nothing "deep" or complex, just something to be entertaining with a few small twists or hidden details. As far as dubbing Japanese games and anime in general, we've mostly reached that point in where the English dub actors are just as good as the Japanese actors. Sometimes even better. That is my take on it.

got my collector's edition on pre-order.
pretty happy with the way Nintendo's E3 turned out. there was alot shit i don't care about like Erdrick in smash, the Mana collection, netflix game, Resident evil 5 & 6 and also the Witcher 3

but i know there are people out there excited for those so i'm happy for them and there's still a bunch of stuff that i already knew about and was already going to pick up like Luigi's Mansion 3, Fire Emblem Three House's, Super Mario Mario Maker 2, the Spyro reignited trilogy and Animal Crossing.

so while there was no Metroid or Pikmin 4, i still got my surprise reveals with No More Heroes 3, BOTW 2 and BANJO FUCKING KAZOOIE IN SMASH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Fuck Yeah!...

Dubbing is not an issue in the modern era since almost everything is dual audio. No point bothering with a dub when you have the original. Even persona 5 was dual audio and they used to be dub only for a long time. (I was so used to that I imported p5 from Japan expecting it to also be dub only too by the time it came out in the US lol, ah well, played the game some 8ish months early so it was worth it)

Casual Shinji:
Eh, we'll see. Looks interesting enough, but I can't say I'm much of a fan of Platinum's way of doing combat, which kinda feels the same in every game they make. I'm also not too keen on the anime look, since anime look means anime writing and/or anime dubbing, which.. well, is trash.

Yeah I gotta agree, aside from vanquish, every time I pick one of there game up I feel like I've already played it many time before. I think part of the problem is the gameplay never really evolve over the game itself, there's always this over reliance on dodge and counter attacking at the right time, and I've never been a fan of sitting around in combat just waiting for the enemy to attack. Nier automata was such a snoozefest I don't understand why anyone bother playing it when let's play exist,

Exception of infinite space, which is just so different than anything else they made that it might as well be from a different developer and wonderfull 101 which I haven't played (why hasn't it being ported to switch already?).

CoCage:

Casual Shinji:
Eh, we'll see. Looks interesting enough, but I can't say I'm much of a fan of Platinum's way of doing combat, which kinda feels the same in every game they make. I'm also not too keen on the anime look, since anime look means anime writing and/or anime dubbing, which.. well, is trash.

I somewhat disagree with you on the gameplay front. Most of Platinum's output in combat does not play the same. The only time that feels true is if you Transformers Devastation (which still plays a lot different from Bayonetta despite using the same dodge mechanic), TMNT (weakest effort due to Activision), and Nier: Automata. The last one is more understandable as the combat was just alright, and the story was the obvious strong point. I know anime is personal tastes, but the game has what looks like a pretty straightforward story. Nothing "deep" or complex, just something to be entertaining with a few small twists or hidden details. As far as dubbing Japanese games and anime in general, we've mostly reached that point in where the English dub actors are just as good as the Japanese actors. Sometimes even better. That is my take on it.

I haven't played every Platinum game, but Bayonetta (and I'm assuming the sequel), Reavengence, and Nier: Automata all play extremely similar. There's nearly always somekind of slo-mo effect triggered by a dodge or counter, and it generally all feels pretty weightless like it's plastic action figures fighting.

As for the anime thing, Japanese writing within (modern) anime and games is too entrenched in its own tropes and geek pandering for it to be entertaining for me anymore. The only exception I can point to being Yakuza, probably because it features old dudes and not sexy teenagers/twenty-somethings, and revolves around crooks which I don't think is very popular among Japanese geeks. And the dubbing is mainly in regards to anything seeped in anime tropes, which is pretty much all of current anime and games with anime aesthetics. I don't care for dubs in general, as I think Japanese writing and acting (when it's good/entertaining) doesn't mingle well with the english language at all, but when it's applied to 'ANIME' it just becomes unbearable to me.

Love the look of this. After I loved Okami so much I've wanted another Hideki Kamiya actiony game to grab me, but for some reason the aesthetics of Devil May Cry and Bayonetta never appealed... but this does.

Nintendo won e3 for me.

Casual Shinji:
As for the anime thing, Japanese writing within (modern) anime and games is too entrenched in its own tropes and geek pandering for it to be entertaining for me anymore. The only exception I can point to being Yakuza, probably because it features old dudes and not sexy teenagers/twenty-somethings, and revolves around crooks which I don't think is very popular among Japanese geeks. And the dubbing is mainly in regards to anything seeped in anime tropes, which is pretty much all of current anime and games with anime aesthetics. I don't care for dubs in general, as I think Japanese writing and acting (when it's good/entertaining) doesn't mingle well with the english language at all, but when it's applied to 'ANIME' it just becomes unbearable to me.

I feel Platinum's writing is much more western than anime (I don't think they wrote anything with regards to Nier). They go for a completely campy, B-movie style of writing for sure though. They have the Japanese influences obviously so the subject matter leans more eastern but not really the style IMO. I think both Bayonetta and Vanquish were made for English VO and the Japanese was the actual dub. Vanquish probably has more influence from Flash Gordon than it does from anything else. I loved the gravely voice competition the 2 main characters had going on throughout the game and the hilariously bad way the main character "reversed the polarity", which are both western tropes. Anyway, I'm a pretty big hater of anime in the sense that it easily has the highest percentage of crap than probably anything else ever (like 99.9% crap instead of the Sturgeon's standard of 90%). The amount of times I've tried an anime that has been rated basically an unanimous masterpiece and it's been one of the worst things I've ever seen (e.g. Elfen Lied) has happened several times. Though it can be great like I love Ghost in the Shell Stand Alone Complex and just bought a wallet with the Laughing Man logo on it.

Phoenixmgs:

I feel Platinum's writing is much more western than anime (I don't think they wrote anything with regards to Nier). They go for a completely campy, B-movie style of writing for sure though. They have the Japanese influences obviously so the subject matter leans more eastern but not really the style IMO. I think both Bayonetta and Vanquish were made for English VO and the Japanese was the actual dub. Vanquish probably has more influence from Flash Gordon than it does from anything else. I loved the gravely voice competition the 2 main characters had going on throughout the game and the hilariously bad way the main character "reversed the polarity", which are both western tropes. Anyway, I'm a pretty big hater of anime in the sense that it easily has the highest percentage of crap than probably anything else ever (like 99.9% crap instead of the Sturgeon's standard of 90%). The amount of times I've tried an anime that has been rated basically an unanimous masterpiece and it's been one of the worst things I've ever seen (e.g. Elfen Lied) has happened several times. Though it can be great like I love Ghost in the Shell Stand Alone Complex and just bought a wallet with the Laughing Man logo on it.

I think there's a certain flavor of storytelling that can be adequately described as "Western anime style." With Japanese developers creating a story that's set in the west but has unmistakable eastern stylings in its writing. Examples include Vanquish, Devil May Cry, Resident Evil, Metal Gear Solid, and so on. And they've certainly gotten a rap for being campy. Now I enjoy a good bit of camp, but the flavors do tend to blend over each other from time to time, and I don't blame people who're suffering from a bit of overload.

If they were triplets instead of twins, and the third sibling was non-binary, would they wear chaps?

(Seriously though, c'mon. It's supposedly a uniform and they're both in the same unit. Booty shorts for all or booty shorts for none)

But the girl looks cute in the shorts and the guy looks cool in his outfit. Why does there need to be some type of monotonous clothing line when this is a video game that's both very fantastical and also intended to be visually stimulating. There's nothing wrong with a cute cop girl in shorts fighting with a mech dog. There's in fact a butt load of right in it.

Casual Shinji:
I haven't played every Platinum game, but Bayonetta (and I'm assuming the sequel), Reavengence, and Nier: Automata all play extremely similar. There's nearly always somekind of slo-mo effect triggered by a dodge or counter, and it generally all feels pretty weightless like it's plastic action figures fighting.

As for the anime thing, Japanese writing within (modern) anime and games is too entrenched in its own tropes and geek pandering for it to be entertaining for me anymore. The only exception I can point to being Yakuza, probably because it features old dudes and not sexy teenagers/twenty-somethings, and revolves around crooks which I don't think is very popular among Japanese geeks. And the dubbing is mainly in regards to anything seeped in anime tropes, which is pretty much all of current anime and games with anime aesthetics. I don't care for dubs in general, as I think Japanese writing and acting (when it's good/entertaining) doesn't mingle well with the english language at all, but when it's applied to 'ANIME' it just becomes unbearable to me.

Of the three you mentioned, some similarities apply, but once again, if you played all of them, there are noticeable differences. Bayonetta was always about graceful movements and dodging, but there is item you can buy that acts like DMC's Royal Guard (itself a mechanic from 3rd Strike and Mark of the Wolves); though not as strict. Rising is all about parrying, and does not even have a dedicated dodge button. There a run button on one of the triggers and a move you can buy called Defensive Offensive which acts as a back dodge while getting in a single slice. The only time slow-mo really comes in to play is when you're blade mode or perform perfect parries. Automata combat is weird mix of its prequel, and gameplay from Bayo and Rising. There is a dodge button, but you don't even get the slo-mo effect (which is an equipable chip), you don't get until about a 1/3 a way through in to the game. I wouldn't call the combat in any of the games weightless; especially when we're talking about Rising. The one that comes to closest to that is Automata, which is ironic due to all of the androids and robots.

EDIT: As far as anime in general, there is problem with the medium being homogenized in to near constant pandering within the Otaku culture. It's why I don't nearly watch enough anime as I did back when I was a kid and teenager. The ones that do stick out and try its own thing make it all the more valuable and worth watching.

Silvanus:
Love the look of this. After I loved Okami so much I've wanted another Hideki Kamiya actiony game to grab me, but for some reason the aesthetics of Devil May Cry and Bayonetta never appealed... but this does.

Nintendo won e3 for me.

Did you ever try Viewtiful Joe? If you like the aesthetics of Okami, you'll enjoy VJ's too. Mad World is another with unique atheistic. Kamiya had nothing to with Mad World, but I thought it was worth pointing out.

altnameJag:
If they were triplets instead of twins, and the third sibling was non-binary, would they wear chaps?

(Seriously though, c'mon. It's supposedly a uniform and they're both in the same unit. Booty shorts for all or booty shorts for none)

Platinum is known for being absurd and over-the-top; why do you care about this little thing? That is not even the worst thing they have ever done in terms of costumes or absurdity.

Dreiko:
There's nothing wrong with a cute cop girl in shorts fighting with a mech dog. There's in fact a butt load of right in it.

That there is... but there's a lot of right in a hawt guy cop in shorts fighting with a mech dog as well. Then it'd be hitting all my bases.

Not that this is a dealbreaker, of course, the game looks awesome regardless.

CoCage:

Did you ever try Viewtiful Joe? If you like the aesthetics of Okami, you'll enjoy VJ's too. Mad World is another with unique atheistic. Kamiya had nothing to with Mad World, but I thought it was worth pointing out.

The drawing style in Viewtiful Joe looks very similar, but I'm not feeling the little big-headed guys. They look like bobble-heads.

Mad World looks pretty good after a quick gameplay vid search, I must say.

Silvanus:

Dreiko:
There's nothing wrong with a cute cop girl in shorts fighting with a mech dog. There's in fact a butt load of right in it.

That there is... but there's a lot of right in a hawt guy cop in shorts fighting with a mech dog as well. Then it'd be hitting all my bases.

Not that this is a dealbreaker, of course, the game looks awesome regardless.

CoCage:

Did you ever try Viewtiful Joe? If you like the aesthetics of Okami, you'll enjoy VJ's too. Mad World is another with unique atheistic. Kamiya had nothing to with Mad World, but I thought it was worth pointing out.

The drawing style in Viewtiful Joe looks very similar, but I'm not feeling the little big-headed guys. They look like bobble-heads.

Mad World looks pretty good after a quick gameplay vid search, I must say.

VJ's super-deformed style can take some getting used too, if you are not a fan or haven't seen it done that often. Don't let the look fool you, the game has depth in the combat, and it is challenging. Especially on Ultra V Rated.

Mad World is less combo based and more about building multipliers on unique and creative kills. Plus, I really like the story in that game. The combat commentators Kreese and Howard are the bests parts of the game hwn it comes to humor.

There's supposed to be cats in this game. Lots of them

RaikuFA:
There?s supposed to be cats in this game. Lots of them

Sold.

Dreiko:
But the girl looks cute in the shorts and the guy looks cool in his outfit. Why does there need to be some type of monotonous clothing line when this is a video game that's both very fantastical and also intended to be visually stimulating. There's nothing wrong with a cute cop girl in shorts fighting with a mech dog. There's in fact a butt load of right in it.

Neat. 'Course, I'd like the gal to look cool in her outfit and the guy to look cute in his for once in video game history. Or for a uniform to be, you know, uniform

Might be a nitpick, but it's pretty blatant

CoCage:

Platinum is known for being absurd and over-the-top; why do you care about this little thing? That is not even the worst thing they have ever done in terms of costumes or absurdity.

CoCage:

As far anime in general, there is problem with being homogenized in to near constant pandering within the Otaku culture. It's why I don't nearly enough anime as I did back when I was a kid and teenager. The ones that do stick and try its own thing make it all the more valuable and worth watching.

^^^

Play Time and Eternity then, the girls are both cool and the guy is turned into a cute little dragon mascot for basically the entire game XD.

altnameJag:

Dreiko:
But the girl looks cute in the shorts and the guy looks cool in his outfit. Why does there need to be some type of monotonous clothing line when this is a video game that's both very fantastical and also intended to be visually stimulating. There's nothing wrong with a cute cop girl in shorts fighting with a mech dog. There's in fact a butt load of right in it.

Neat. 'Course, I'd like the gal to look cool in her outfit and the guy to look cute in his for once in video game history. Or for a uniform to be, you know, uniform

Might be a nitpick, but it's pretty blatant

CoCage:

Platinum is known for being absurd and over-the-top; why do you care about this little thing? That is not even the worst thing they have ever done in terms of costumes or absurdity.

CoCage:

As far anime in general, there is problem with being homogenized in to near constant pandering within the Otaku culture. It's why I don't nearly enough anime as I did back when I was a kid and teenager. The ones that do stick and try its own thing make it all the more valuable and worth watching.

^^^

I take it that was either approval or you agree with me on the second quote. I am not sure, but thanks if that is the case.

It was the perfect sentiment for why this particular nit has wedged itself under my fingernail. Like, booty shorts and heels for one of the two characters you can pick, both of which have the same job in the same unit?

Could've at least had the guy look like a bike cop too

Silvanus:

RaikuFA:
There?s supposed to be cats in this game. Lots of them

Sold.

I told my girlfriend and she asked if I preordered it.

Here is some more info on the combat system for those that are interested.

Huh, that looks really neat! Love the style of that starting sequence, the rest of the game looks like a lot of fun too. Super into the setting and art direction, I always loved super techy UI styles like this one. Will probably pick it up pretty quick around launch

I hope it runs ok. I'm not the kind that demands 4k/60fps or bust, but I do like a consistent framerate. Skipped a few recent releases on Switch because of generally poor performance like Bloodstained and DQ Builders 2. Then again, those are ports, which Astral Chain is not. It is supposedly targeting a locked 30fps. Good enough for me, providing it sticks to it.

Yoshi178:
got my collector's edition on pre-order.
pretty happy with the way Nintendo's E3 turned out. there was alot shit i don't care about like Erdrick in smash, the Mana collection, netflix game, Resident evil 5 & 6 and also the Witcher 3

but i know there are people out there excited for those so i'm happy for them and there's still a bunch of stuff that i already knew about and was already going to pick up like Luigi's Mansion 3, Fire Emblem Three House's, Super Mario Mario Maker 2, the Spyro reignited trilogy and Animal Crossing.

so while there was no Metroid or Pikmin 4, i still got my surprise reveals with No More Heroes 3, BOTW 2 and BANJO FUCKING KAZOOIE IN SMASH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Fuck Yeah!...

Would rather have a new BK game outright.

Chimpzy:
I hope it runs ok. I'm not the kind that demands 4k/60fps or bust, but I do like a consistent framerate. Skipped a few recent releases on Switch because of generally poor performance like Bloodstained and DQ Builders 2. Then again, those are ports, which Astral Chain is not. It is supposedly targeting a locked 30fps. Good enough for me, providing it sticks to it.

I do find it odd that they can't run this game 30fps, but it does not bother me much. Bayonetta 1&2 run fine on the Switch despite being ports.

CoCage:

Chimpzy:
snip

I do find it odd that they can't run this game 30fps, but it does not bother me much. Bayonetta 1&2 run fine on the Switch despite being ports.

Never said it doesn't, just that I hope it runs consistently because a few recent releases were letdowns in that regard.

Apparently the guys from Digital Foundry got to play a pre-release copy of Astral Chain at the European Nintendo offices tho. Said it runs at a steady 30fps at a dynamic resolution, likely averaging 900p. Those guys know their stuff, so I trust the judgment. Of course, they only got about 5 mins with the game, and only in docked mode. Still, decent outlook.

Chimpzy:

CoCage:

Chimpzy:
snip

I do find it odd that they can't run this game 30fps, but it does not bother me much. Bayonetta 1&2 run fine on the Switch despite being ports.

Never said it doesn't, just that I hope it runs consistently because a few recent releases were letdowns in that regard.

Apparently the guys from Digital Foundry got to play a pre-release copy of Astral Chain at the European Nintendo offices tho. Said it runs at a steady 30fps at a dynamic resolution, likely averaging 900p. Those guys know their stuff, so I trust the judgment. Of course, they only got about 5 mins with the game, and only in docked mode. Still, decent outlook.

I meant to say can't run at 60fps. That was a typo. Thakns for the info. Digital Foundry I find trustworthy too.

CoCage:
I meant to say can't run at 60fps. That was a typo. Thakns for the info. Digital Foundry I find trustworthy too.

You're welcome. Here's the video I was talking about, in case you'd like the hear the full story.

hanselthecaretaker:

Yoshi178:
got my collector's edition on pre-order.
pretty happy with the way Nintendo's E3 turned out. there was alot shit i don't care about like Erdrick in smash, the Mana collection, netflix game, Resident evil 5 & 6 and also the Witcher 3

but i know there are people out there excited for those so i'm happy for them and there's still a bunch of stuff that i already knew about and was already going to pick up like Luigi's Mansion 3, Fire Emblem Three House's, Super Mario Mario Maker 2, the Spyro reignited trilogy and Animal Crossing.

so while there was no Metroid or Pikmin 4, i still got my surprise reveals with No More Heroes 3, BOTW 2 and BANJO FUCKING KAZOOIE IN SMASH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Fuck Yeah!...

Would rather have a new BK game outright.

nah modern day rare would probably just fuck it up anyway. Oh wait. They aready did *cough*nutsandbolts*cough*

Apparently there's people badmouthing this game because you play as cops now.

The irony is just delicious here. No, you definitely don't lionize crime by playing as a criminal in gta but if you play as a cop you suddenly lionize cops? Please! XD

This is why people bring up the Jack Thomsons of the world. You need to be consistent. If games don't make you more violent, they don't make you more sexist either. If games don't make criminals be the hero for portraying them in a nuanced light or in a fictional setting where crime is the least worst path for them to take, so do they not exalt cops by portraying them in a heroic light in a fictional world full of cool robot dogs.

Dreiko:
Apparently there's people badmouthing this game because you play as cops now.

When you say "people" do you mean anything with substance? Or a couple of people making mild remarks about it on Twitter and now the people who get their panties in a tizzy about games being criticized are going to be ranting about this for a full year like with Doom Eternal? Because I'm googling Astral Chain and all I'm getting is gameplay footage, boss fights, someone saying it's the most Platinum game yet, one article theorizing that it was inspired by Pokemon, even the dreaded Kotaku is more interested in talking about how good the non-combat sections were. Exactly how deep are you digging in your quest for things to be outraged over?

Also I find it funny how your rhetoric of needing to convince people goes flying out the window when your precious games are being criticized.

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