Apparently The Last of Us is getting an HBO series

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Hawki:

CoCage:

Too bad the movie flopped in the states.

https://www.cartoonbrew.com/box-office-report/the-angry-birds-movie-2-is-the-latest-animated-sequel-to-flop-at-the-box-office-178407.html

Ha ha! Burn! BURN!

...okay, that's not fair, but I saw the original and loathed it. Maybe the sequel's better though, I dunno.

Dalisclock:

I thought Max Payne and Tomb Raider should make good movies, due to how action oriented they already are. And they were awful to not good(Unless the New non-Jolie TR movie ended up being better then I'd heard).

The Vikander movie is good. It is, IMO, the only genuinely good VG movie I've seen (that was theatrically released). At the least, it's leagues above the Jolie films.

Metal Gear Solid is going to be something to see if/when it eventually releases. I just don't think it'll be something good.

Oh yeah, that's a thing...

I can't see it ending well. Not without Kojima. Metal Gear manages to be both insane and deep, and it's a balance that only Kojima seems to have been able to pull off. Without him, well, what do you get apart from pure insanity (Metal Gear Rising) or pure drek (Metal Gear Survive)?

But most gamers still don't understand Kojima's games let alone care to try, even with all the wiki stuff out there, so how the hell are filmgoers going to fair when they're turned into actual movies? Critics will shred him and his dreams of being a filmmaker will be thoroughly dashed. I sincerely hope that wouldn't be the case, but the odds face differently.

Dalisclock:

Marik2:
Are they going to shove sex and nudity for no reason? This is HBO we are talking about.

hanselthecaretaker:
In other Sony game>movie crossover news, Mark Wahlberg is really amped about the latest (and hopefully final) version the Uncharted script. Tough seeing him as Sully, but maybe it?ll be alright.

I don't understand what is so difficult about making an Uncharted movie. It already is an action pop corn movie.

I thought Max Payne and Tomb Raider should make good movies, due to how action oriented they already are. And they were awful to not good(Unless the New non-Jolie TR movie ended up being better then I'd heard).

Metal Gear Solid is going to be something to see if/when it eventually releases. I just don't think it'll be something good.

I never understood what was so hard about adapting games that already borrow so much from movies. Tomb Raider is just female Indiana Jones. Just have a hot British chick shoot natives and find ancient cities. But apparently that is too difficult for Hollywood. The only semi decent movie game franchise is Resident Evil, but that only worked cuz they they did their own thing and made it into a high budget B movie franchise.

Despite Metal Gear pioneering the movie game wave, it is still more of a game than most western movie games. It constantly breaks the 4th wall, reminding you that you are playing a game, and it allows you to experiment with it. People are still finding gameplay secrets in each entry.

hanselthecaretaker:

But most gamers still don?t understand Kojima?s games let alone care to try, even with all the wiki stuff out there, so how the hell are filmgoers going to fair when they?re turned into actual movies?

By simplifying them?

You'd have to simplify them anyway to fit the average runtime.

Critics will shred him and his dreams of being a filmmaker will be thoroughly dashed. I sincerely hope that wouldn?t be the case, but the odds face differently.

There's no guarantee that Kojima will be involved. All we know is that he MIGHT be involved with the script.

Frankly, I'd be surprised if the movie even gets made.

Marik2:

I never understood what was so hard about adapting games that already borrow so much from movies. Tomb Raider is just female Indiana Jones. Just have a hot British chick shoot natives and find ancient cities. But apparently that is too difficult for Hollywood.

Except that's what the films did. First one had Lara chasing a mcGuffin that took her to, among other places, ruined cities in Cambodia and the Arctic. The second one had Lara in a ruined Greek temple, and had her chasing a mcGuffin that took her to China and Africa. Third one had her stranded on Yamatai, in Japanese ruins.

The Tomb Raider movies have their faults, even the Vikander one, but lack of loyalty to the source material isn't among them.

The only semi decent movie game franchise is Resident Evil, but that only worked cuz they they did their own thing and made it into a high budget B movie franchise.

Wait, so, first you're complaining about Tomb Raider not being loyal to the games, but then praising RE for doing its own thing?

Anyway, I do admit that I like the Anderson RE films (sans Retribution), even if they're kind of guilty pleasures, and guilty pleasures with steadily diminishing returns. That said, I'm kind of baffled that they lasted as long as they did.

CoCage:

Yoshi178:
If any videogame company were to make a good videogame movie it would be Sony since they already make movies you know...

If that was a stealth insult against God of War 4, Last of Us, or Uncharted, you fail.

except it wasn't a stealth insult. Sony literally makes movies. for example, every heard of a little franchise called Spiderman?

how about you stop being paranoid about every bloody thing i say? instead of assuming everything is say is an insult?

Yoshi178:

CoCage:

Yoshi178:
If any videogame company were to make a good videogame movie it would be Sony since they already make movies you know...

If that was a stealth insult against God of War 4, Last of Us, or Uncharted, you fail.

except it wasn't a stealth insult. Sony literally makes movies. for example, every heard of a little franchise called Spiderman?

how about you stop being paranoid about every bloody thing i say? instead of assuming everything is say is an insult?

Can you blame me or others when you have done so before. all I needed was a simple yes or no answer. You don't have to get snippy about it. Now you carry on and enjoy your day or evening. Don't bother with a snarky come back, I don't care

CoCage:

Yoshi178:

CoCage:

If that was a stealth insult against God of War 4, Last of Us, or Uncharted, you fail.

except it wasn't a stealth insult. Sony literally makes movies. for example, every heard of a little franchise called Spiderman?

how about you stop being paranoid about every bloody thing i say? instead of assuming everything is say is an insult?

Can you blame me or others when you have done so before. all I needed was a simple yes or no answer. You don't have to get snippy about it. Now you carry on and enjoy your day or evening. Don't bother with a snarky come back, I don't care

i will get snippy with you about whatever i like since you never fail to have a go at me whenever you disagree with something i say.

and right now you're still having a going at me for supposedly making an insult i never even made. Don't bother with a snarky comeback. i don't care. hurr durr.

Hawki:

hanselthecaretaker:

But most gamers still don?t understand Kojima?s games let alone care to try, even with all the wiki stuff out there, so how the hell are filmgoers going to fair when they?re turned into actual movies?

By simplifying them?

You'd have to simplify them anyway to fit the average runtime.

Critics will shred him and his dreams of being a filmmaker will be thoroughly dashed. I sincerely hope that wouldn?t be the case, but the odds face differently.

There's no guarantee that Kojima will be involved. All we know is that he MIGHT be involved with the script.

Frankly, I'd be surprised if the movie even gets made.

Marik2:

I never understood what was so hard about adapting games that already borrow so much from movies. Tomb Raider is just female Indiana Jones. Just have a hot British chick shoot natives and find ancient cities. But apparently that is too difficult for Hollywood.

Except that's what the films did. First one had Lara chasing a mcGuffin that took her to, among other places, ruined cities in Cambodia and the Arctic. The second one had Lara in a ruined Greek temple, and had her chasing a mcGuffin that took her to China and Africa. Third one had her stranded on Yamatai, in Japanese ruins.

The Tomb Raider movies have their faults, even the Vikander one, but lack of loyalty to the source material isn't among them.

The only semi decent movie game franchise is Resident Evil, but that only worked cuz they they did their own thing and made it into a high budget B movie franchise.

Wait, so, first you're complaining about Tomb Raider not being loyal to the games, but then praising RE for doing its own thing?

Anyway, I do admit that I like the Anderson RE films (sans Retribution), even if they're kind of guilty pleasures, and guilty pleasures with steadily diminishing returns. That said, I'm kind of baffled that they lasted as long as they did.

Never underestimate the appeal of zombies; especially in the early 2000's.

Yoshi178:

CoCage:

Yoshi178:
except it wasn't a stealth insult. Sony literally makes movies. for example, every heard of a little franchise called Spiderman?

how about you stop being paranoid about every bloody thing i say? instead of assuming everything is say is an insult?

Can you blame me or others when you have done so before. all I needed was a simple yes or no answer. You don't have to get snippy about it. Now you carry on and enjoy your day or evening. Don't bother with a snarky come back, I don't care

i will get snippy with you about whatever i like since you never fail to have a go at me whenever you disagree with something i say.

and right now you're still having a going at me for supposedly making an insult i never even made. Don't bother with a snarky comeback. i don't care. hurr durr.

And this is why I don't take you seriously. I already admitted I was wrong on that part with the movies and Sony. Seriously and sincerely, have a blessed day.

Marik2:
I never understood what was so hard about adapting games that already borrow so much from movies. Tomb Raider is just female Indiana Jones. Just have a hot British chick shoot natives and find ancient cities. But apparently that is too difficult for Hollywood. The only semi decent movie game franchise is Resident Evil, but that only worked cuz they they did their own thing and made it into a high budget B movie franchise.

Video games aren't harder to adapt than other things, it's just that video game movies aren't made with good talent most of the time. You saw the same thing with comic book movies until the better directors started making them. The same is true of video game movies, bad talent makes bad movies. TLOU on HBO should be good because HBO doesn't have hacks making TV shows.

Phoenixmgs:
TLOU on HBO should be good because HBO doesn't have hacks making TV shows.

Game of Thrones

Marik2:

Phoenixmgs:
TLOU on HBO should be good because HBO doesn't have hacks making TV shows.

Game of Thrones

It WAS good...

Honestly, I don't think there's much The Last of Us can offer an audience that material like the Walking Dead hasn't already done.

I mean best of luck to them, its their money and maybe the Joel and Ellie dynamic will be enough to carry a season or two.

Gordon_4:
Honestly, I don't think there's much The Last of Us can offer an audience that material like the Walking Dead hasn't already done.

I mean best of luck to them, its their money and maybe the Joel and Ellie dynamic will be enough to carry a season or two.

HBO also does one-offs as Watchmen was only planned for one season. Also, TLOU is quite different from TWD IMO as TLOU is much much more personal tale along with TLOU having some unique zombies that just aren't zombies.

Phoenixmgs:

Gordon_4:
Honestly, I don't think there's much The Last of Us can offer an audience that material like the Walking Dead hasn't already done.

I mean best of luck to them, its their money and maybe the Joel and Ellie dynamic will be enough to carry a season or two.

HBO also does one-offs as Watchmen was only planned for one season. Also, TLOU is quite different from TWD IMO as TLOU is much much more personal tale along with TLOU having some unique zombies that just aren't zombies.

This does though beg the question; what is the point? If they're going to do Joel and Ellie's journey, the game already did it and did it pretty well. And a lot of what made that relationship work wasn't the cutscenes, but the conversations you had as you were on the move. This works well in a gaming format, where it fills in the empty spaces as you're making your way through a level and checking for items. But a movie/TV series needs to frame everything in a scene -- you can't just have 15 minutes of footage of them walking and talking about random things.

Casual Shinji:
This does though beg the question; what is the point?

It gets TLOU closer to the movie it always wanted to be.

Casual Shinji:
If they're going to do Joel and Ellie's journey, the game already did it and did it pretty well. And a lot of what made that relationship work wasn't the cutscenes, but the conversations you had as you were on the move. This works well in a gaming format, where it fills in the empty spaces as you're making your way through a level and checking for items. But a movie/TV series needs to frame everything in a scene -- you can't just have 15 minutes of footage of them walking and talking about random things.

You're basically describing the setup of The End of the Fucking World, it's works fine in TV or film.

Casual Shinji:

Phoenixmgs:

Gordon_4:
Honestly, I don't think there's much The Last of Us can offer an audience that material like the Walking Dead hasn't already done.

I mean best of luck to them, its their money and maybe the Joel and Ellie dynamic will be enough to carry a season or two.

HBO also does one-offs as Watchmen was only planned for one season. Also, TLOU is quite different from TWD IMO as TLOU is much much more personal tale along with TLOU having some unique zombies that just aren't zombies.

This does though beg the question; what is the point? If they're going to do Joel and Ellie's journey, the game already did it and did it pretty well. And a lot of what made that relationship work wasn't the cutscenes, but the conversations you had as you were on the move. This works well in a gaming format, where it fills in the empty spaces as you're making your way through a level and checking for items. But a movie/TV series needs to frame everything in a scene -- you can't just have 15 minutes of footage of them walking and talking about random things.

You totally can, Aaron Sorkin films basically all his shows that way. I mean I agree with you that idea seems prefect redundant but not for the reason you outlined.

SupahEwok:

It gets TLOU closer to the movie it always wanted to be.

Shhh!
People don't seem to like that word around here

Gordon_4:
Honestly, I don't think there's much The Last of Us can offer an audience that material like the Walking Dead hasn't already done.

I mean best of luck to them, its their money and maybe the Joel and Ellie dynamic will be enough to carry a season or two.

They need it to avoid the pitfall that befell TWD, which is the fact that 95% of the time TWD is a soap opera with zombies.

Phoenixmgs:

Casual Shinji:
If they're going to do Joel and Ellie's journey, the game already did it and did it pretty well. And a lot of what made that relationship work wasn't the cutscenes, but the conversations you had as you were on the move. This works well in a gaming format, where it fills in the empty spaces as you're making your way through a level and checking for items. But a movie/TV series needs to frame everything in a scene -- you can't just have 15 minutes of footage of them walking and talking about random things.

You're basically describing the setup of The End of the Fucking World, it's works fine in TV or film.

Except that show didn't have a videogame that preceeded it that did everything the series but interactive. What is being added, apart from probably worse visuals, and actors that don't fit the part?

SupahEwok:

Casual Shinji:
This does though beg the question; what is the point?

It gets TLOU closer to the movie it always wanted to be.

hyuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuck yuckyuck yuck yuck yuck yuck

Casual Shinji:
Except that show didn't have a videogame that preceeded it that did everything the series but interactive. What is being added, apart from probably worse visuals, and actors that don't fit the part?

It doesn't have to tell the same story, just be in the TLOU world. The Watchmen series didn't retell the comic for example.

Does it need a series? The game was essentially a series on its own. I think any live-action stuff would make it worse.

Phoenixmgs:

Casual Shinji:
Except that show didn't have a videogame that preceeded it that did everything the series but interactive. What is being added, apart from probably worse visuals, and actors that don't fit the part?

It doesn't have to tell the same story, just be in the TLOU world. The Watchmen series didn't retell the comic for example.

That world really isn't that interesting. It's just zombie post-apocalypse with a more thematically fresh take on the zombies. And I like that world, but I like it because I get to roam through it and read up on little stories hidden in dilapidated houses.

The game is Joel and Ellie, and it's the main reason it got as popular as it did. So either they retell the same story as the game and try and find actors that are forced to compete with the game versions of the characters (and come up short), or they come up with new characters that are forced to compete with the popularity of the game characters AND not feel derivative of The Walking Dead.

Casual Shinji:

Phoenixmgs:

Casual Shinji:
Except that show didn't have a videogame that preceeded it that did everything the series but interactive. What is being added, apart from probably worse visuals, and actors that don't fit the part?

It doesn't have to tell the same story, just be in the TLOU world. The Watchmen series didn't retell the comic for example.

That world really isn't that interesting. It's just zombie post-apocalypse with a more thematically fresh take on the zombies. And I like that world, but I like it because I get to roam through it and read up on little stories hidden in dilapidated houses.

The game is Joel and Ellie, and it's the main reason it got as popular as it did. So either they retell the same story as the game and try and find actors that are forced to compete with the game versions of the characters (and come up short), or they come up with new characters that are forced to compete with the popularity of the game characters AND not feel derivative of The Walking Dead.

It's more interesting than most zombie worlds. The DLC for TLOU didn't feature Joel and Ellie together and it was great. TWD itself feels derivative of most zombie fare, I don't see why it has some place on the zombie pedestal, it only has a couple good seasons. You can make zombie related material and not be derivative of TWD quite easily as there's quite a bit of that already. You can make a something good out of any subject matter. If the TLOU is good, it's another good show to watch. If it's not, then it's another show to not watch. TLOU's own alternate ending was really interesting and IMO better than the original. So there's ways to tell the same story that can still end up as it's own thing. I'm interested in it because it might be the 1st time a video game property gets an adaptation with quality writers for once like when Sam Raimi and Christopher Nolan made Spiderman and Batman; everyone knew those stories too.

Not to derail the topic, but can we please get a Streets of Rage film or Netflix series and have it take place in 1991?

If not, I don't need it.

Phoenixmgs:
The DLC for TLOU didn't feature Joel and Ellie together and it was great.

Was it though? Was it? Because I could go on a diatribe as to why that DLC was pretty damn shit.

TWD itself feels derivative of most zombie fare, I don't see why it has some place on the zombie pedestal, it only has a couple good seasons. You can make zombie related material and not be derivative of TWD quite easily as there's quite a bit of that already. You can make a something good out of any subject matter. If the TLOU is good, it's another good show to watch. If it's not, then it's another show to not watch. TLOU's own alternate ending was really interesting and IMO better than the original. So there's ways to tell the same story that can still end up as it's own thing.

The world of TLoU and its zombies could be very interesting if they decide to really, and I mean REALLY, go for it. Like I'm talking mushroom Ents, Nausicaa of the Valley of the Wind type shit. But you know that won't happen. And it doesn't make that world bad, but it will make it feel like any other zombie-apocalypse if it doesn't have the interactivity (go around search empty houses and learn their history) of the game.

And in terms of the characters, maybe if they don't focus on Joel and Ellie at all, and try to tell Ish's tale, THAT might be worth something. Ish is a very unique character in the zombie genre, in that he's a scrawny, weak guy who actually has a very positive outlook on life and is trusting of others. Seeing that get tested would be really interesting. But this show is obviously going to sell itself on what's popular in the videogame, meaning Joel and Ellie.

I'm interested in it because it might be the 1st time a video game property gets an adaptation with quality writers for once like when Sam Raimi and Christopher Nolan made Spiderman and Batman; everyone knew those stories too.

Again though, in those cases the adaptation was adding something. A videogame adaptation will always suffer from having interactivity subtracted from it.

And also, both Spider-Man and Batman lend themselves well for different interpretations; they can be serious or comedic, realistic or cartoony, without losing the essence of what makes them Spider-Man and Batman. TLoU doesn't really have that, it's very clearly defined in the tone of its world and characters. This is why videogames with a more abstract artstyle and characters lend themselves better for screen adaption, because they're easier to bend and mold without breaking. Nobody would complain if for example Mario would throw out an ironic edgey one-liner in a Super Mario movie adaptation; the dude pretty much has zero character.

CoCage:
Not to derail the topic, but can we please get a Streets of Rage film or Netflix series and have it take place in 1991?

Yeah, good luck with that. Looking at Sega's movie slate, the next installments are apparently Shinobi and the (almost certainly) inevitable Sonic movie sequel.

On the other hand, they somehow made two (TWO!) House of the Dead movies, and gave one of them to Uwe Bowl, so sure, why not? Streets of Rage is probably a better fit for a movie or series than some other Sega IPs.

(Though seriously, how bonkers would Ecco or Ristar be for instance?)

Hawki:

CoCage:
Not to derail the topic, but can we please get a Streets of Rage film or Netflix series and have it take place in 1991?

Yeah, good luck with that. Looking at Sega's movie slate, the next installments are apparently Shinobi and the (almost certainly) inevitable Sonic movie sequel.

On the other hand, they somehow made two (TWO!) House of the Dead movies, and gave one of them to Uwe Bowl, so sure, why not? Streets of Rage is probably a better fit for a movie or series than some other Sega IPs.

(Though seriously, how bonkers would Ecco or Ristar be for instance?)

Don't remind me about Uwe "fuck" Bowl. That douche ruined alot of video game films for some stupid German tax law exploit. After he could not use it anymore, the guy when in to a major bitch fit among other things. It took until 2016/17 for him to finally stop making films. Apparently he's in to politics now, Yeah, good luck with that asshole, because no one wants you. Even Michael Bay hates the guy's guts and thinks he's a complete joke. And if the Bay man is dissing you, you know your life sucks.

I definitely prefer a Ristar over Ecco, but would not mind if Ecco came out instead. If they do a Shinobi movie, just adapt Revenge of Shinobi. AKA The Super Shinobi in Japan. I want Joe Musashi in the red and white, rescuing his lover, fighting Neo Zeed, with Yuzo Koshiro doing the entire soundtrack. If they adapt the PS2 version, I am going to go that crazy for it. Unless they bring put Hibana in that particular film.

image

image

There's a film and a book called The Girl With All the Gifts which is about the closest I've seen of the world TLOU inhabits, which either may be worth checking out. I dunno. There's some differences, especially how it starts. There's no obvious surrogate daughter storyl...well, almost no surrogate daughter storyline, depending on how you read it. The ending is unusual. Lead minority girl is talented for a 13 year old (at the time). Might be worth checking out, though book may be the better first option if both are of interest as seeing the film before a reads can plant many pictures in the mind that kinda limits the imagination.
When it comes to this announcement though, I find it hard to be interested in seeing the same characters go through the same arcs again. Surprise is part of the magic of storytelling, for me at least, so if they go for different, new stories in the same world, I'd be far more curious than just a straight adaptation. It's just a matter of not wanting repetition/predictability in the end.

Casual Shinji:

Phoenixmgs:
The DLC for TLOU didn't feature Joel and Ellie together and it was great.

Was it though? Was it? Because I could go on a diatribe as to why that DLC was pretty damn shit.

I enjoyed it quite a bit. I didn't pay more money for it (in my eyes) since I played the remastered version that came with it.

And it doesn't make that world bad, but it will make it feel like any other zombie-apocalypse if it doesn't have the interactivity (go around search empty houses and learn their history) of the game.

Interactivity doesn't make the world not generic, plus on-screen characters can interact with the whole world unlike video game characters. A TWD game is still the same world as the show or comic, it's not any better or worse. TLOU's is a bit more interesting due to the fact it's not right after the zombie apocalypse like most zombie worlds.

Again though, in those cases the adaptation was adding something. A videogame adaptation will always suffer from having interactivity subtracted from it.

TV/Film also adds elements too like better writing (in like 99.9% of cases because video game writing sucks for the most part) along with acting that can't be mo-capped. Plus, you can trim all the fat that bloats most games like filler quests in RPGs for example.

Phoenixmgs:

And it doesn't make that world bad, but it will make it feel like any other zombie-apocalypse if it doesn't have the interactivity (go around search empty houses and learn their history) of the game.

Interactivity doesn't make the world not generic, plus on-screen characters can interact with the whole world unlike video game characters. A TWD game is still the same world as the show or comic, it's not any better or worse. TLOU's is a bit more interesting due to the fact it's not right after the zombie apocalypse like most zombie worlds.

Yeah, but it lacks the personal connection that interactivity provides. It's why despite a lot of videogame stories lacking when taken on their own still captivate people, it's why people still fell in love with characters like Leon and Claire in the original Resident Evil 2 despite the abhorrent writing. It's also why that intro level in TLoU worked so well; player connection. The moment you see that first shot of Sarah you know what's going to happen, yet when it happens it still hits because you got to be Sarah.

And in the same vein, the world of TLoU, or Horizon: Zero Dawn, or God of War, or anything isn't nearly as interesting if you're watching it than if you're interacting with it.

Again though, in those cases the adaptation was adding something. A videogame adaptation will always suffer from having interactivity subtracted from it.

TV/Film also adds elements too like better writing (in like 99.9% of cases because video game writing sucks for the most part) along with acting that can't be mo-capped. Plus, you can trim all the fat that bloats most games like filler quests in RPGs for example.

Except that this won't be The Sopranos, this is going to have the same level of writing as any other genre series, which is only better than videogame writing if you squint. Sure, you have a wider range of acting skills, but that's a marginal increase in quality compared to what is lost.

Casual Shinji:
Yeah, but it lacks the personal connection that interactivity provides. It's why despite a lot of videogame stories lacking when taken on their own still captivate people, it's why people still fell in love with characters like Leon and Claire in the original Resident Evil 2 despite the abhorrent writing. It's also why that intro level in TLoU worked so well; player connection. The moment you see that first shot of Sarah you know what's going to happen, yet when it happens it still hits because you got to be Sarah.

And in the same vein, the world of TLoU, or Horizon: Zero Dawn, or God of War, or anything isn't nearly as interesting if you're watching it than if you're interacting with it.

To me, interactivity doesn't add THAT much to the characters. I just finally finished Leon's playthrough of RE2 Remake, I don't really think I cared about him much more vs if I was watching a movie or show. I'm not trying to downplay interactivity by any means, but most games don't really use it to its full potential. Yorda in ICO has no dialogue IIRC and the interactivity definitely adds a lot. I mainly saw RE2 Remake as a solid B-movie that I felt could've been a bit more "fun" in the character/story department. Unless the original did stuff better, I wouldn't know.

The worlds of most games and the games you've mentioned aren't very interactive. You can't interact with much of the TLOU world. Horizon's world was great mainly because of the visuals, I wanted to SEE what was around every corner vs wondering what new interactions it would lead to. The main interactions are with the machines.

Games in general barely are taking advantage of interactivity. Just look at Altered Carbon's world where you have your mind in a stack (fancy SD card) and you can put yourself in any sleeve (human/synth body), plus you can have backups of your mind obviously, and being able to "double sleeve" being in 2 places at once. The show explores a lot the intricacies that has on the world. I don't get why video games haven't used that concept as at least a "lives" system. Not to mention the gameplay implications of all that. What's the chances of Cyberpunk doing anything that interesting with its world and mechanics? Everyone's all on the FF7 Remake hype train but the game's world and interactivity is so static, and it's an RPG, it supposed to give the player choices and have the world react to them like all these features of Baldur's Gate 3.

Except that this won't be The Sopranos, this is going to have the same level of writing as any other genre series, which is only better than videogame writing if you squint. Sure, you have a wider range of acting skills, but that's a marginal increase in quality compared to what is lost.

There's great genre shows nowadays. Any show that isn't like standard network TV or reality garbage is far far better written than 99.9% of video games, it's not even close. Even the games that get nominated for best writing are at best as good as your average TV show. Uncharted 3 got nominated and WON awards for writing, as Trump would say, "Sad."

Phoenixmgs:
To me, interactivity doesn't add THAT much to the characters. I just finally finished Leon's playthrough of RE2 Remake, I don't really think I cared about him much more vs if I was watching a movie or show. I'm not trying to downplay interactivity by any means, but most games don't really use it to its full potential. Yorda in ICO has no dialogue IIRC and the interactivity definitely adds a lot. I mainly saw RE2 Remake as a solid B-movie that I felt could've been a bit more "fun" in the character/story department. Unless the original did stuff better, I wouldn't know.

RE2 Remake kinda screwed up on the character department. It went for this more casual line delivery, but failed at making it feel organic. The biggest problem there isn't necessarily the writing, but the delivery. The only exceptions being Marvin, Ben, and Kendo, they had the most believeable performances in the game. Original RE2 had worse writing, but the voice performances were a lot more fun and camp.

The worlds of most games and the games you've mentioned aren't very interactive. You can't interact with much of the TLOU world. Horizon's world was great mainly because of the visuals, I wanted to SEE what was around every corner vs wondering what new interactions it would lead to. The main interactions are with the machines.

When I say 'interactive' I mean you have complete control over your own movement within the world. You get to go where you want (within the parameters of the gameworld), and look at what you want. Actually running around as Aloy across fields and through jungles feels 10 times better than simply watching her run around. You get to decide to go to that city, or to that desert, or to that Tallneck. Finding a note as Joel in drawer and reading it yourself adds so much more than just seeing an actor do it and read it out loud.

And more interactivity doesn't equate to a better gameworld. That's how you end up with games like Red Dead Redemption 2 and Death Stranding that drown the player in inconsequential interactions. Journey has only three interactions; you can run, you can fly, and you can beep. Anything more and it would've dragged things down.

There's great genre shows nowadays. Any show that isn't like standard network TV or reality garbage is far far better written than 99.9% of video games, it's not even close. Even the games that get nominated for best writing are at best as good as your average TV show. Uncharted 3 got nominated and WON awards for writing, as Trump would say, "Sad."

Some examples maybe? Because I honestly can't think of many genre shows with superior writing.

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