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It's a well-known fact that being a registered user at The Escapist makes you more awesome than anyone else on the internet. And you'll need that level of awesome to handle playing these Stonking Great Games... especially the ones that have a lot more Stonking than Great. If you already have an account, you can log in below - if not, click on the registration link below to create one, and you'll get a free cookie*. It only takes a minute, and we promise not to steal your megabits.
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Never thought I'd see the day when tutorial screens would be more fun than actual the game.
- Nate Fox, Sucker Punch
Low frame rate, sketchy controls, and mercilessly unforgiving once the enemies start piling on.
- Greg McClanahan, Kongregate
A complete game, unfortunately the tutorial text set my expectations a little too high or the final score would probably have been better, but it was still pretty good. Some more sounds FX would have helped and reducing the difficulty would have helped a LOT!
- Joby-Rome Otero, Luxoflux
Good concept - Controls suck!
- Kelly Zmack, Radical
Nice use of source material and some clever ideas, but ultimately a clunky presentation. Long intro and outro really slows the learning curve, very unforgiving gameplay and extremely poor hit detection. Also, limited music stings get tiresome VERY quickly.
- Guha Bala, Vicarious Visions
I am a curmudgeonly old man who doesn't like the non-Super Mario Brothers, but at least there were inventive enemies here.
- Dan Teasdale, Harmonix
A fine example of the sort of game that works much better if you give the player more room than you generally find in a gnome's linen closet to maneuver in.
- Richard Dansky, Red Storm
Really, I was far too young--why did they let me watch that movie when I was that young?
- Chad Dezern, Insomniac
Gets very, very infuriating very, very fast, with a completely arbitrary difficulty curve and sticky combat controls. You have to devote all your energies to fighting off imps and the other enemies just take you apart.
- Yahtzee