The use of dedicated servers is an interesting hot spot in gaming today. Their infamous removal from Modern Warfare 2 and significantly-less-infamous removal from Rage were two flash-points of controversy last year. Interestingly enough, while no less a PC-gaming luminary than John Carmack is stepping back from dedicated servers, one of the most prominent console deathmatch titles may be adding them: Gears of War 3.
CVG claims that it has learned that Gears of War developer Epic Games will be using dedicated servers in the next installment in the series. "[Epic] has made the move in an attempt to address online problems that affected the last game, including sluggish matchmaking and occasional lag," writes the UK-based gaming site.
Obviously, this is just a rumor - design mastermind Cliff Bleszinski told them pretty much exactly that - so I wouldn't go breaking out the bubbly for a "Yay, dedicated servers!" party just yet.
But if it were true, wouldn't that be strange? PC FPS titles move to matchmaking, while a major console shooter makes the switch to dedicated servers. What a crazy, topsy-turvy world that would be.