Nintendo of America President Reggie Fils-Aime says games like Call of Duty look "dramatically better" on the Wii U, but Digital Foundry begs to differ.
You can't blame The Reginald for talking up Nintendo's new hardware. The holidays are here, after all, and the man has consoles to sell. Even so, his comments during a recent CNN interview were bold, to say the least.
"The specs [of the Wii U] are quite different than the competitive systems, [it's] much more graphically intensive," he said. "If you did a side-by-side comparison, you would actually see that third-party games like Call of Duty look dramatically better on our system."
But is that actually the case? Not according to Eurogamer's Digital Foundry, which found that while the Wii U visuals are "a class apart from the more compromised PlayStation 3 version," they're just on par with the Xbox 360 edition, a far cry from "dramatically better." And in terms of actual performance, the Wii U release has "serious issues" and "struggles palpably in any scene where a lot of characters are in the area, or when taxing effects work is at play."
"The Wii U version matches the look of the Xbox 360 game and thus gives it an edge visually over the PlayStation 3 release, but unfortunately it comes up well short in terms of performance - an aspect that is all-important to the playability of a COD title," the report concludes. "The frame-rate variance is such that the PS3 game feels generally smoother, while the 360 release feels like an entirely different game in the more demanding levels."
Your move, Reggie.